MAIN MENU
Access all game modes and options from the Main Menu. Use the directional buttons to highlight an option, then press the button to make your selection.
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Exhibition: Jump right into the ring and compete against the toughest Superstars. See page 12 for more info.
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Create: Create or edit Superstars, Animations, Entrances, and Stables. See page 21 for info.
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Season: Compete for the belts in entire seasons of intense sports-entertainment action. Check page 17 for more information.
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Options: Customize the game settings in the Options Menu. For detailed info on all the option settings, see below.
OPTIONS
MATCH RULES
Not all Match Types allow all match settings to be adjusted. Match setting options that are not available for a given match type are colored gray and are not selectable.
Use the directional buttons to select an option. Press the button to change an option or the button to cancel.
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Entrance: Toggle entrances ON/OFF.
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KO: Toggle knockouts ON/OFF.
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Give Up: Toggle tap-outs ON/OFF.
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Rope Break: Toggle rope breaks ON/OFF.
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DQ: Toggle disqualifications ON/OFF.
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Ring Out Count: Determines how long you can stay out of the ring. Choose either a 10 count or toggle count outs OFF.
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Ring Out: You will not be able to leave the ring with Ring Out OFF.
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Interference: Toggle interference in the match to Manual or OFF. This option is not always available and requires stables. Use R3 to call in the interference.
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Match Length: Toggle between a 10, 15, 20 or 30 minute match or select No Limit.
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SmackDown! Icon Charge Speed: Set to NORMAL, FAST or FASTEST.
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Set to Default: Reset all options to the original default settings.
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Decision: Accept your settings and return to the Options Menu.
IN-GAME OPTIONS
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Difficulty: Toggle the difficulty between EASY, NORMAL, HARD and SMACKDOWN!
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Superstar Name Bar: Toggle ON/OFF.
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Player Indicators: Toggle ON/AUTO/OFF.
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Targeting: Toggle AUTO/MANUAL1/MANUAL2.
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Auto: The closest opponent is always locked on as a target. Teammates and referees are excluded in this system. The cursor will be displayed for 2 seconds each time the target is changed.
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Manual 1: Targeting is changed on a rotation. Teammates and referees are excluded in this system. The cursor will be displayed for 2 seconds each time the target is changed.
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Manual 2: Targeting is changed on a rotation. Referees and teammates are included in this system. The cursor will be displayed for 2 seconds each time the target is changed.
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Camera Angles: Choose ON for multiple camera angles throughout match, OFF for single camera angle.
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Sound: Choose MONO for one speaker or STEREO for two-speaker output.
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BGM Volume: Set match background music volume to MIN, NORMAL or MAX or OFF.
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Entrance BGM Volume: Set entrance background music volume to MIN, NORMAL or MAX or OFF.
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SFX Volume: Set sound effects volume to MIN, NORMAL or MAX or OFF.
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Vibration: Toggle controller vibration ON/OFF independently for up to six individual players.
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Set to Default: Reset all options to default settings.
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Decision: Accept your settings and return to the Options Menu.
SYSTEM DATA
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Save System Data: Save all data (created Superstars, Season Mode progress, etc.) to a memory card.
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Load System Data: Load all data from a memory card.
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Copy a Created Superstar: Copy a created Superstar from a memory card to the console (to save onto another memory card, for instance).
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Copy a Created Taunt: Copy a created taunt from a memory card to the console.
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Copy a Created Fighting Style: Copy a created fighting style from a memory card to the console.
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Copy a Created Walking Style: Copy a created walking style from a memory card to the console.
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Copy a Created Running Style: Copy a created running style from a memory card to the console.
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Copy a Created Winning Style: Copy a created winning style from a memory card to the console.
GAME MODES
EXHIBITION
To set up an Exhibition Match, first select the match type (see page 13 for more on match types). Use the directional buttons and the button to confirm your selections (the button to go back). Then, select your Superstar(s) and get it on!
You can use the original Superstar attributes or use the attributes that have been accumulated from Season Mode.
MATCH TYPE SELECT MENU
These match types appear in various combinations. For reference, they are defined here:
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Triple-Threat: A one-on-one-on-one match! You only have to defeat one opponent to win, but watch your back.
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Fatal Four-Way: Four Superstars compete against each other. Defeat one opponent to win.
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Tornado: Tornado Tag allows all Superstars in the ring simultaneously, without having to worry about tagging in or out. Any opponent can be pinned for victory.
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Managers: Choose NO MANAGER to take on your opponent single-