Daisenryaku for Famicom is a turn-based strategy game where two abstract countries, "Blue" and "Red", are at war with each other.
The gameplay involves three phases: production, movement, and combat. Each side must produce units such as infantry, tanks, and helicopters to attack the enemy's forces.
There are 30 maps in the game, each with unique terrain types like islands, deserts, mountains, and others. The terrain affects movement and defense values.
The gameplay features round-based combat, where a turn ends when all units have moved. The game also has a simpler management system compared to computer versions.