In this
action-packed
sci-fi shooter, players pilot the Cybernator G5-E, a massive five-ton mechanized suit armed with a devastating multi-directional cannon, a powerful shield, and thrusters. As an elite marine warrior, you must navigate hostile environments to destroy a rogue Prime Minister's hidden anti-aircraft facility and assault the enemy capital to prevent an interstellar war. Your mission is to use your mech's superior firepower and defense systems to defeat enemy forces and secure peace for Earth and its colonies.
The Cybernator Legacy
The Cybernator first appeared around 2013 AD. Initially introduced as a means of eradicating space pirates from the lunar shipping route, the Cybernator soon became an integral part of the marine corps' mechanized forces, replacing the Firestorm XG-9 Solar Tank. Becoming an elite Cybernator warrior requires 1,000 hours of training in mock Cybernator combat. Ninety percent of all marines who attempt to take their seat in the Cybernator cockpit either drop out because of mental and physical fatigue, or are accidentally destroyed by their own incompetence.
Cybernator G5-E Specifications
Weapons and Systems
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Three-Peater Enemy Eliminator: A 21st Century cannon with 360° assault rotation and three-way firing capability, utilizing vulcan shells, laser beams, and homing missiles.
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Knucklizer: When Cybernator throws a punch, more than teeth will fly!
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Ionized Indestructoid Shield: Turns away enemy fire and protects you from shrapnel and radioactive fallout.
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Hyper-space Propulsion Pack with Nuclear Fission Thrusters: Helps you overcome enemy low life by giving your spirits and Cybernator a lift. •
Zithigoth Command and Control Center: Made from a zithium alloy mined on Venus, this is the infamous Cybernator cockpit. It is a fully operational command and control center where one well-trained marine sits and guides the Cybernator into battle.
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Super Stompers: Anti-gravity suction mechanisms provide traction on every imaginable surface.
Axis Prime Minister's Mountain Hideout
Every leader must have his "eagle's nest". This one, hidden deep within an Alpine cave known only to a handful of highly paid Sherpas, is where Prime Minister Claus Von Meister Barron confers with his generals.
Your objective is to destroy the Prime Minister's anti-aircraft weapons facility.
The Axis Capital: Suburbionski, Uzbekistanski
The downtown capital building is where the axis parliament gathers. With the interstellar colonies on the verge of war, the votes of these greasy palmed politicians will determine the future of every man, woman and child on Earth and in space. Your objective is to use your Three-Peater to lobby for peace.
Power Chip Tips
You can distribute power chips among each of your four primary weapons. In other words, you can give one weapon (say the vulcan for example) an excessive amount of power. Or you can supply all of your weapons with an equal amount of bonus power.
Strategy, tactics and timing come into play during this phase of your mission. But you're a Cybernator warrior, chosen for your brains as well as your guts. Capture this energy chip to replenish your damage control meter.
Axis Lunar Mining Colony
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Description: Moon ore processing plant that is actually a front for the enemy's monolithic intergalactic battle cruiser.
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Objective: Locate and destroy the battle cruiser's power unit.
Asteroid Defense Forces and Orbital Hideout
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Description: Similar to the air cover used to defend a current day carrier fleet, these axis antagonists will try to prevent you from reaching the strategically important ARC NOVA.
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Objective: Shut down the ore processing plant!
Arc Nova
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Description: Axis space fortress designed to launch offensive probes into Earth's atmosphere. Also the headquarters for the enemy's top military mind, Generalissimo Francisco Flako. •
Objective: Sabotage the huge mobile weapon hidden deep within the base.
Stratospheric Showdown
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Description: The largest battleground in the history of warfare, this dog-eat-dogfight will make Waterloo and the Normandy Invasion look about as big as the invasion of Grenada.
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Objective: Penetrate and annihilate axis forces spread out from terra firma to the edge of the ozone.
Madagascar Shuttle Port
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Description: This was an allied space shuttle base before it was turned over to the axis leaders in a trade for one of Earth's last remaining fossil fuel mines. Originally the deal called for the base to be revamped into a peaceful international space vacation resort. Instead the enemy transformed it into a maximum security military installation. •
Objective: Make the enemy pay for their renege by turning the space shuttle into a scrap pile.