Starting the Game
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Insert a Memory Stick Duo™ or Memory Stick Duo™ Pro.
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Turn on the power and the Opening Movie will play. Press the START button to proceed to the Main Menu.
Main Menu Options
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Fight: Play the Story Mode / Free Mode / VS Mode.
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Options: Adjust the game settings.
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Vault: View the weapons and officers in the game as well as the game's tutorial.
Saving Your Progress
After clearing a stage in Story Mode or Free Mode, the game will confirm whether you wish to save following the Results Screen.
To save, you must have a Memory Stick Duo™ or a Memory Stick Duo™ Pro with at least 736KB of free space available.
Loading Story Mode
To load your progress, select FIGHT from the Main Menu, and then select STORY MODE. Select a character and then select the next available game stage.
Exiting and Resuming
You can save your progress in the middle of a stage. At the Info Screen, press the START button and select SAVE.
To resume a previously saved game, select FIGHT from the Main Menu and then select CONTINUE.
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You can only have one interim save data file at a time.
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If you save after clearing a stage, any interim save data will be erased.
Fight Modes
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Story Mode: Select a character and play through one of his or her available scenarios. Completing the scenario will unlock additional scenarios and characters for you to play.
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Free Mode: Select a character and play through any unlocked game stage of your choosing.
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VS Mode: Compete against 2 to 4 players.
Game Settings
Adjust the game settings under the Options menu:
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Difficulty: Select the game difficulty (Novice, Easy, Normal, Hard, Chaos).
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Enemy Life: Display the enemy's life gauge (ON / OFF).
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Controls: Assign functions to controller buttons.
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Sound: Adjust the music and sound effect volume (16 levels).
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Memory Stick Duo™: Save & load the game settings.
The Vault
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Weapons: View the weapons collected in the game.
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Subofficers: View information on the subofficers you have collected.
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Tutorial: View a detailed explanation on the various details of the Story Mode.
Capturing Enemy Territory
In the Strategy Phase, your army's territory (squares occupied by your allies) is blue and the enemy's territory (squares occupied by the enemy army) is red. Enemy territory entered by your allies will become your territory. Conversely, any allied territory entered by the enemy will be lost.
Territory Ratio
The Territory Ratio displays [Allied Territory / Total Territory]. The more territory you occupy, the weaker the enemy commander becomes. When the enemy commander is too tough for you to defeat, try raising your Territory Ratio first.
Enemy Strongholds
You can occupy enemy strongholds by entering them and defeating the enemy in the Action Phase. By occupying the stronghold, your army's morale will rise and the enemy's will decrease. The higher your morale, the stronger your army, making the battle easier for your forces.
Raising Abilities
If you clear a stage, your character will develop based on variables such as experience and K.O. Count. The amount of growth is determined by your achievements.
Increasing Life and Musou Gauges
After the stage is cleared, your rank may go up depending on experience. As your rank goes up, the length of your Life and Musou Gauges also increases. You will also become able to take up to 4 subofficers into battle with you.
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If you get a Game Over, then the amount of experience you obtain will decrease.
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Getting an "A" rank is the quickest way to get experience.
Gaining Experience Quickly
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Get as many "A" ranks as possible in your mission evaluations.
Increasing Basic Abilities
After the stage is finished, your officer's abilities (attack, defense, intelligence, speed) may increase based on the number of enemies defeated. An officer's intelligence can have an effect on things such as charm strength.
Learning Skills
There are four types of skills: Might, Prowess, Guard and Element. Elemental skills can be learned as your character rises in rank. You can learn the other skills by obtaining Skill Scrolls. Defeat enemy officers to obtain Skill Scrolls.
Skills List
After clearing a stage, a list of skills will be displayed. Skills already obtained will be highlighted while newly acquired skills will display the word "New" next to them. Selecting a skill and pressing the A button allows you to turn its effect on or off.
Skill Ranks
Some skills have a rank. The higher the rank of the skill, the more effective it becomes. Skill ranks rise depending on the number of enemies defeated with a Musou Attack. Level 4 is the highest rank a skill can reach.
Powering Up with Weapons
By finding caches, you can obtain new weapons at the end of a stage. You can equip your new weapon by going to WEAPON under the EQUIPMENT menu before starting a new stage.
The higher the basic attack strength of the weapon, the stronger your attacks will be. Weapons can also have a variety of special attributes.
Weapon Attributes and Elements
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Weapon Attributes: There are 8 different attributes a weapon can have: Attack