The game offers three skills trees: fighter , ranger , and pyromancer , each with their own abilities. The fighter path stresses melee combat, while the ranger introduces stealthy gameplay and the pyromancer delves into fire powers. The skills are divided into four tiers, narrowing choices with each new tier, leading to an ultimate ability. Players can switch stances between warrior and rogue during combat.
The game world is divided into smaller hubs, one for each chapter, offering freedom to explore and complete quests in any order until the entire hub is done. A mini-map helps navigate areas.