The game offers three skills trees: fighter, ranger, and pyromancer. Each tree has its own abilities. The fighter path focuses on melee combat, while the ranger introduces stealthy tactics and the pyromancer unleashes fire powers. Vulcan can choose from four tiers for each skill, narrowing down his options with each new tier. All paths lead to an ultimate ability, and he can switch between warrior and rogue stances during battles.
The game world is divided into smaller hubs, one for each chapter, allowing players to explore and complete quests in any order they choose. The mini-map provides a helpful navigation tool at the bottom right corner of the screen.