Red Faction: Guerrilla is the third entry in the Red Faction series and features an open world sandbox environment, similar to games like Mercenaries , Grand Theft Auto, and Saints Row. Developed by Volition Incorporated , this game deviates from the first-person shooter genre of its predecessors.
In 2054, Mars has been liberated from the Ultor Corporation by Red Faction and the E.D.F. (Earth Defense Force) is now in control, enforcing martial law on the planet. A new Red Faction element has formed to fight against the E.D.F. and free the Martian landscape. Players take on the role of Alec Mason, a dissident from Earth, who joins the revolution to bring peace and freedom to Mars. The player must complete missions, destroy E.D.F. vehicles and property, and lower their control on each sector to raise the morale of the resident population.
The game features various missions, including story missions that advance the plot, as well as side missions such as Transporter , Guerrilla Raid, Heavy Metal, Demolition Master, and House Arrest. Completing these missions will reward scrap, which can be used to unlock new weapons. The player also has access to a variety of vehicles, including cars, trucks, dune buggies, and tanks.
The game features an updated Geo-Mod 2.0 engine, allowing players to destroy buildings in a realistic way, and the physics engine Havok for character physics. The player can use this to their advantage against enemies by destroying buildings from below or toppling them on enemies and vehicles.
The game also includes an offline two-player mode called
The PC version of the game comes with the DLC Demons of the Badlands, which was previously only available for the Xbox360 and PS3 consoles.