Ball Carrier Mechanics
Anyone in possession of the football other than the quarterback is considered a ball carrier. As a ball carrier your job is to score a touchdown. To help you achieve this goal there are some special moves a ball carrier can perform.
Running the Ball is performed using the Control Pad to make the player run in eight directions on the playing field.
Special moves include:
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Stiff Arm: Press the L Button or the B Button while running.
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Spin Move: Press the A Button while running.
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Hurdle: Press the B Button while running.
Game Modes
There are three different game modes available in Sports Illustrated For Kids Football. They consist of Exhibition Play, Season Play and Multiplayer Link Play. Exhibition Mode
Exhibition Mode allows you to play 4 quarters of football against a computer opponent. You can choose which team you want to use, as well as the team the computer will use. Team records and stats are not kept and there are no restrictions on which team can be selected.
To start an Exhibition game:
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From the Main Menu select the Exhibition tab and press the A Button.
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Press ▲ or ▼ on the Control Pad to select the team that you want to use.
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Press ◄ or ► to select the skill level of your team. A higher number indicates better players, but they require more skill to use successfully.
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Press the A Button after your team and skill have been selected.
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Select the team and skill level of the computer controlled team and press the A Button.
Season Mode
Season Play allows you to build a team over multiple games.
Loading a Team
The first time playing a season there will be no teams saved. Select a slot to create a team and press the A Button. If you have saved a team select it from the list and press the A Button to load your team and continue your season.
Creating a Team
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Choose Home State: Press ◄ or ► on the Control Pad to highlight your team's home state on the map and press the A Button to select the state.
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Choose Colors: Choose your team's uniform color by pressing ▲ or ▼ on the Control Pad. Choose your team's sock and sleeve color by pressing ◄ or ► on the Control Pad. Press the A Button when finished.
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Enter Name: Use the Control Pad to select a letter and the A Button to choose the selected letter. When finished, select END and press the A Button.
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Choose Playing Style: Select one of four styles by pressing ▲ or ▼ on the Control Pad, then press A.
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Balanced: A team that has players with balanced abilities.
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Fast Runners: A team that is good at playing special teams.
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Good Passing: A team that has good offensive players.
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Strong Linemen: A team that has good defensive players.
Team Management
After you create your team this is the area where you can make all of your management decisions. Scroll through the various cards by pressing ◄ or ► on the Control Pad. Pressing the A Button will select the card that is directly in front of you.
Available management cards include:
Play Game
Selecting this card will start you playing the next game in your season.
Offense Formation
This area allows you to assign your players their position while on offense.
Training
After each season game you have the opportunity to train all of your team members in a training event. Highlight a training event from the list of options by using ▲ and ▼ on the Control Pad and use the A Button to make your choice.
Experience Allocation
After each season game your team will be awarded experience points based on how you performed. You can use these points to upgrade your players' abilities and make them superstars.
To allocate experience:
1. Highlight a player that you would like to upgrade by pressing ▲ and ▼ on the Control Pad and use the A Button to select him.
2. By pressing ▲ and ▼ on the Control Pad select the attribute that you would like to increase.
3. Add a point to that attribute pressing ◄ on the Control Pad. If you make a mistake you can remove a point that you just added by pressing ► on the Control Pad.
4. When you are finished allocating points to this player you can go back and select another player by pressing the B Button.
The four upgradeable attributes are:
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Strength: Affects running and throwing power.
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Speed: Affects a player's movement on the field and on the bases.
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Agility: Affects throwing and receiving accuracy as well as jumping and diving skills.
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Size: Affects how strong, fast, and agile a player can be.
Multiplayer Link Game
You can play head to head with a friend who also owns a copy of Sports Illustrated For Kids Football. To start the game, follow these instructions:
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Turn the power switch OFF on all the Nintendo® Game Boy® Advance systems.
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Insert a Sports Illustrated For Kids Football Game Pak into the slot on each Game Boy® Advance. Press firmly to lock the Game Pak in place. •
Link the Game Boy® Advance systems together using the Game Boy® Advance Game Link® Cable.
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Once all the Game Link® Cables are connected, turn all the power switches ON.
Link Game Setup
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When the Sports Illustrated For Kids Football title screen appears, press START.