Each player picks 2 word cards, 2 number cards, and 1 image card. They then take turns at the console trying to put the invisible player spot on any letter, number, or shape they need to complete the contents of their cards. Pushing the reset button makes the spot appear on the screen. Lighting a wrong symbol might give other players an advantage if they can use it for their own cards. The first player to gather all elements they have on their cards wins.
The gameplay is simple yet strategic, requiring players to balance their own needs with the potential risks of using another player's incorrectly lit symbols. With its focus on word, image, and number recognition, W.I.N. provides a unique educational experience for those playing.