Dabura appears as a playable character in fighting games such as Dragon Ball Z Budokai 2, Budokai 3, and the Budokai Tenkaichi trilogy. In these titles, his moveset includes his signature stone spit petrification attack and materializing a darkness sword. He serves as a key opponent in the story modes covering the Majin Buu saga.
Although absent as a playable fighter in the original
Dragon Ball Z Budokai (2002), the Demon King's digital legacy within the
Dragon Ball Z Budokai and
Dragon Ball Z Budokai Tenkaichi franchises established him as a technical, mid-tier specialist. In
Dragon Ball Z Budokai 2 (2003), players unlock him by collecting his character capsule in the board-game-style Dragon World mode. His mechanics expanded in
Dragon Ball Z Budokai 3 (2004) and the European-exclusive
Dragon Ball Z Budokai 3 - Édition Collector (2005), where his teleportation dashes and demonic projectile attacks leveraged the game's Hyper Mode and Dragon Rush systems.
With the launch of
Dragon Ball Z Budokai Tenkaichi (2005), the character transitioned into free-roaming 3D environments. This adaptation emphasized his aerial mobility and giant fireballs. Across
Dragon Ball Z Budokai Tenkaichi 2 (2006) and
Dragon Ball Z Budokai Tenkaichi 3 (2007), developers refined his moveset to include his demonic spear and evil blast techniques, cementing his role as a versatile zoner. These titles solidified his presence in the fighting game community, showcasing how a secondary antagonist could be translated into a distinct, mechanically rich competitor.