The studio is highly regarded for developing the Mega Man Zero and Mega Man ZX series in collaboration with Capcom. They have also created their own intellectual properties, including the Azure Striker Gunvolt series, and worked on various retro-style side-scrolling action games.
Founded in May 1996 by former Capcom employees, the Chiba-based studio began its operations by working on various PlayStation projects. Among its earliest releases was the 1999 mech-action game
Love & Destroy, published by Sony, alongside work associated with
Skate and Destroy (1999).
The company transitioned heavily into handheld development during the early 2000s. This era yielded
Mega Man Zero (released as
Rockman Zero in Japan) in 2002, which established the studio's reputation for high-difficulty action design. They followed this success with
Mega Man Zero 2 (also known as
Rockman Zero 2) in 2003. Expanding their portfolio on the Game Boy Advance, they also developed the strategy spin-off
Rockman EXE N1 Battle (2003).
Throughout its history, the developer has maintained a design philosophy centered on tight control schemes, intricate sprite work, and challenging level design. Over the decades, the studio has expanded its publishing capabilities, transitioning from a contract developer for larger publishers into a self-publishing entity that frequently collaborates with other prominent industry figures on legacy revivals.