The objective of the game is simple: reach a maximum score of 1-999 before your opponent does. A single hit can bring down an enemy ship, earning one point for you and losing one for your opponent. The game features a third-person perspective with a pseudo 3D representation of the trench.
The colour of the trench changes to show movement, while moving the joystick up or down accelerates or decelerates the fighters' speed. As they move closer to or further away from the camera, their relative sizes change.