NBA All-Star Challenge box art for GameBoy
NBA All-Star Challenge screenshot 3 for GameBoy
NBA All-Star Challenge screenshot 4 for GameBoy
NBA All-Star Challenge title screen for GameBoy
NBA All-Star Challenge title screen for GameBoy
NBA All-Star Challenge title screen for GameBoy
NBA All-Star Challenge logo for GameBoy
NBA All-Star Challenge logo for GameBoy
GameBoy system logo
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$35.47
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NBA All-Star Challenge

NBA All-Star Challenge

β†˜ 26%
(GameBoy - PAL, Basketball)
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PAL
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US
GameBoy logo
Developed by:
Beam Software
Published by:
LJN Ltd.
Released On:
01 Jan 1991
Also available on:
NBA All-Star Challenge is a basketball game with six mini games, mostly based on real-life one-on-one variants. The main differences to the predecessor are the new mini game Slam Dunk (replaces H.O.R.S.E.) and slightly reworked graphics for the others. Before each game, the player can choose between 27 real-life athletes, one from each NBA team's 1991 roster. All games can be played by two players via the Game Boy link cable.
The disciplines are:* One On One: A standard one-on-one match which is restricted to the area directly before the basket. The winning condition can be set before starting the match: either scoring a certain amount of points or scoring the most within a certain time frame.
Free Throws, NBA All-Star Challenge , is about a free throw, i.e. trying to score from a fixed place without getting disturbed by an opponent. A cursor automatically moves around the basket and when the player presses the button, the athlete throws the ball to the cursor's position. The number of throws can be set before the game.
Three Point Shootout, NBA All-Star Challenge , are available in a training and a competitive variant. There are five marked points around the basket; directly at the border where scoring rewards three points. The athlete stands at each point for a certain amount of time before he switches to the next point. A throwing attempt is simply performed by pressing the button twice: first for jumping and the second time for throwing the ball.
Slam Dunk, NBA All-Star Challenge , works similarly, where the player selects the performed dunk variant from a list before each round. This mode is shown from the side, the player moves towards the basket and has to press the right button with the correct timing to score.
Accuracy Shootout, NBA All-Star Challenge , works similar to Three Point Shootout but the points are spread all over the area. The player needs to walk to the spot and, if the previous shot was missed, collect the ball from the place it bounced to.
Tournament is a series of one-on-one matches in knock-out mode.
NBA All-Star Challenge was released in 1991 for the Game Boy.
UPC-A:
023582058016 (Germany)
Part #:
DMG-AC (Europe)
Media #:
DMG-AC-NOE (Europe)
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Number of Players Supported:
1-2 Players
Miscellaneous Attributes:
Game Link Cable
Multiplayer Game Modes:
Free-for-all / One-on-one (VS)
Multiplayer Options:
Real-Time Multiplayer (Game Link Cable)
Prices as of 09 Oct 2026
Typical $35.47–$35.47 (last 90 days)
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Complete
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Box
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Log Β· Auto
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Market activity: active Β· about 14 sales a year
Activity is a 12-month sales count. Dashed segments rest on two sales a year or fewer.
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