The Nintendo World Cup was released in 1991 and was created at a time when Nintendo introduced their four-player adapter, which suggested that the game was designed for multiplayer fun. This is evident when playing with two or more players, as you can choose from various ground layers, such as ice, grass, and stone, adding to the replayability of the game.
When playing a one-player game, you take on the role of one of the top soccer countries of the time, navigating through a predetermined order of matches. The final match is against West Germany, and unfortunately, losing is as simple as drawing - there's no extra time or penalty shootouts. This adds a layer of simplicity to the gameplay.
In the Nintendo World Cup , you control only one character before each match, which can be changed from match to match. You can give basic orders to your teammates, such as pass, tackle, and shoot, but these are the only options available. The game's physics are non-existent, allowing for reckless tackles without consequence - a trait that might have been intended to make the game more enjoyable when played with friends.