Like the other titles in the series, WipEout Pulse is a futuristic racing game where players control a hovercraft-like vehicle that hovers above the ground and can reach very high speeds. The game is set in 2207 where players take part in the FX400 Anti-Gravity Racing League with courses all over the world.
The vehicles are divided into different teams, each with their own characteristics based on handling, speed, acceleration and more. While racing, moving over pads provides boosts or power-ups such as shields, rockets, a wall of fire, autopilot, a gun or a turbo boost. Instead of using weapons, they can now also be absorbed to restore the energy levels. A single button is used to accelerate, with regular steering and air brakes for sharp corners. The visuals are very fast and the soundtrack consists of mostly electronic tracks.
The base game consists of twelve tracks, but these can be driven in both directions. New to the track design are waterfall-like drops, loops and corkscrews. At certain sections, the vehicle is glued to the track to pass these. Entirely new to the series is the revamped progression system. As usual, new tracks and faster models need to be unlocked by winning races, but instead of a linear model, they are now grouped as hexagon-clustered grids with different modes of play.
The game also features a loyalty system where using the vehicle of a certain team regularly is rewarded. The game supports game sharing and multiplayer modes using both Ad Hoc and Infrastructure as access. Up to 30 mp3 files can be loaded on a memory stick to use as the in-game soundtrack, there is photo mode to take screenshots during replays, and players can design their own car skins using a flash client.