Quick Start Guide
Setting Up
Set up your PlayStation®2 system according to its instruction manual. Ensure the MAIN POWER switch (on the back of the console) is off.
Attach game controllers and other accessories before switching your console on. It is advised not to insert or remove accessories once the power is on. A controller must be inserted into controller port 1 to play EYETOY®: PLAY 2.
Turn the console ON at the MAIN POWER switch and press the /RESET button. When the 3 indicator lights up green, press the button to open the disc tray.
Place the EYETOY®: PLAY 2 disc on the disc tray with the label side facing up. Press the button again to close the disc tray. Finally, press the /RESET button again before commencing play.
Please Note
The information in this manual was correct at the time of going to print, but some minor changes may have been made late in the game's development. All screenshots for this manual have been taken from the English version of this game, and some screenshots might have been taken from pre-completion screens that differ slightly from those in the finished game.
Memory Card (8MB) (for PlayStation®2)
Throughout this manual, the term "Memory Card" is used to describe the Memory Card (8MB) (for PlayStation®2) - SCPH-10020 E1. Memory Cards (SCPH-1020 E1) designed for use with the PlayStation® format software are not compatible with this game.
On boot up, any saved EYETOY®: PLAY 2 options and game data present on the Memory Card will autoload. To save game settings and progress, insert a Memory Card into MEMORY CARD slot 1. Make sure there is enough free space on your Memory Card before commencing play. Additional space will be needed on the Memory Card to save Video Messages.
If you do not have a Memory Card, you will still be able to play EYETOY®: PLAY 2 but will not be able to save high scores, game settings, and photos. Data can only be saved and loaded from MEMORY CARD slot 1.
Using the EyeToy® USB Camera (for PlayStation®2)
Hold the connector for the EyeToy® USB Camera with the USB mark facing up. Securely insert the connector into either the upper or lower USB connector on the front of the console.
The LED power indicator (blue) on the front of the camera should light up blue to indicate that the EyeToy® USB Camera is now ready to use. If you encounter difficulties, refer to the instruction manual for the EyeToy® USB Camera.
Place the EyeToy® USB Camera on top of, or immediately below your television. Stand back between 1.5 meters and 2.0 meters.
Rotate the manual focus ring to focus the camera lens. Try to ensure that your body shape is clearly defined on the screen.
If your television is positioned on the floor, simply tilt the EyeToy® USB Camera for extra elevation. Alternatively, swivel the camera base around to reposition the EyeToy® USB Camera. Players of different heights should tilt the angle of the EyeToy® USB Camera for extra convenience. DO NOT move the whole EyeToy® USB Camera, just tilt it gently.
Cover the camera lens to exit the current game, the multi player games, and the PlayRoom.
Make sure that the background behind you is as motionless as possible, as background motion may hinder gameplay. Use the Camera Sensitivity screen in the Options Menu to balance any interference.
Make sure you have enough room to play. Consider the space around you, watch out for shelves, doors, walls, pets, and above all, other people.
Enjoy playing EYETOY®: PLAY 2 and get ready for some fun!
Lighting Recommendations
The EyeToy® USB Camera's ability to detect movement depends upon there being a significant difference in lighting between you and your background. Ideally, you should be lit from the front, as evenly as possible.
A single, central light of between 60 and 100 watts between you and your television should be sufficient. Any additional light pointing at you will also be beneficial.
If your image looks too dark on the screen, switch on all available lighting in the room and point them at you. The red LED on the EyeToy® USB Camera will flash if the room is too dark.
If your on-screen image looks too bright, draw the curtains and use artificial light instead. Where artificial light is the primary source of illumination, concentrate all available light on you.
If possible, avoid low-energy bulbs and fluorescent tubes as these tend to flicker, which may be detected as movement by the EyeToy® USB Camera.
Do not set up the EyeToy® USB Camera so that it is pointing directly towards a strong light source. Even with daylight providing the primary light source, the introduction of any extra artificial light directed at you will always be beneficial.
Using Menu Screens
EYETOY®: PLAY 2 uses the player's motion to activate objects and buttons on screen. The motion buttons can only be activated if they detect motion over a period of time. Indicators on the motion buttons will fill up as motion is applied.
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Use the motion buttons to select menu items.
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Wave your hand over the motion button until the liquid fills the button completely.
You can also make menu selections by using an Analog Controller (DUALSHOCK®2) connected to controller port 1. Use the left analog stick to highlight an option and press the button to activate it.
Getting Started
Set up the EyeToy® USB Camera, following the instructions outlined earlier in this