Total Punch Control
Take complete control of every punch with Total Punch Control. By using the right analog stick, you can intuitively mimic the motion of a boxer's fists to throw any type of punch from any angle in any combination.
With the Fast Combo System, you'll be able to get off quick combo moves—multiple, fast punches after clean hits and blocks (but not after misses or parries). Combo moves are one of the keys to wearing down your opponent.
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Straight Right/Right Jab
New EA Sports™ Haymaker
Go for the ultimate knockout. With the EA SPORTS Haymaker you're always one punch away from flooring your opponent. The further you crank back on the right analog stick, the more powerful your punch will be. Boxer Movement
While controlling your movement around the ring with the left analog stick, take control of your upper body movement by pressing the L1 button and using the left analog stick to bob, weave, and lean out of the way of punches. You can also use upper body movement to set up and counter attacks.
To block or parry incoming punches, press the R1 button + the right analog stick.
Setting Up The Game
Before you fight your way up the rankings in Career mode, get a feel for the ring in Play Now mode.
Select Corner Screen/Select Boxer Screen
After selecting the Red or Blue corner (from the Select Corner screen), the Select Boxer screen appears. From here, you can choose the fighters for the upcoming fight.
Six weight classes are available to choose from, plus a list of greats from the past and present of boxing including Muhammad Ali, Roy Jones Jr., and Bernard Hopkins. After the fighters are selected, the Training Options screen appears.
Training Options
Increase your ratings before the fight with a training session.
Select Venue Screen
Once the training session ends, it's time to step into the ring. Select your venue and get ready for the fight of your life.
EA Sports™ Extras
Before lacing up the gloves, be sure to check out the Training Videos to help you get that extra edge before the big fight.
Inside The Ring
Take full control of the fight in the ring and, for the first time, between rounds as well.
Game Screen
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Health meter - the damage your fighter can take before he'll be knocked down
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Energy meter - the amount of energy your boxer has left in the tank (low energy leads to weak punches)
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Haymaker meter - shows how much power is behind each swing (the less the meter is filled, the more power there is in your punch)
New EA Sports™ Cutman
Use the all-new EA SPORTS Cutman between rounds to minimize the damage. Nagging injuries can persist from round-to-round and haunt you throughout the fight. If the damage is too severe, the fight can be stopped. So be sure to address heavy swelling and cuts around the eyes. While sitting in your corner you have 30 seconds to repair any damage sustained in the previous round. Using your cutman's bucket of tools, add pressure anywhere on your boxer's face by using the analog sticks until the damage meter reads zero.
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Tap the left analog stick diagonally in the direction of the area you want to heal.
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Move the right analog stick to apply the tool with a slow arching motion to match the moving highlight.
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If you're in bad shape, you may not have enough time to reduce every area so be sure to address the hardest hit areas first.
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To switch between cuts and swelling, press the button or the button.
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You can also press the button to skip the process—the CPU auto-heals your boxer's damage before the next round begins.
Knockdowns
When a fighter gets knocked down, the referee begins a 10 count. To pick yourself up from the canvas you must align the targets to clear your vision. Move the analog sticks to line up both images in the center to get your fighter to pick himself up off the canvas.
Penalties/Stoppages
Watch the low blows and illegal punches. If caught, you'll get away with a warning the first time and then penalized one point off your score in the round for each following infraction caught by the ref. Rack up too many penalties and the ref will disqualify you.
Fights can also be stopped by the ref or a corner due to damage, resulting in a TKO. When the 3-knockdown rule is in effect, a TKO results from getting knocked down three times in a single round.
End of Fight
If the fight goes the distance without a knockout, the judges tally the final scores and the winner is announced. After seeing the judges' cards, the Fight Totals screen appears, displaying the final punch totals for the bout.
Pause Menu
Press the button during gameplay to access the Pause menu. From here, you can change your options, review fight stats, watch replays, or throw in the towel (quit).
Create Champ
Create a fighter who looks like you with the new analog body and facial sculpting controls and see if you can become boxing's greatest champion. After a boxer is created, you can fight with him in any game mode except My Gym.
If you wish to improve your boxer's attributes, you can only do