STARTING THE GAME
Set up your PlayStation®2 computer entertainment system according to the instructions in its Instruction Manual. Make sure the MAIN POWER switch (located on the back of the console) is turned on.
Press the RESET button. When the power indicator lights up, press the OPEN button and the disc tray will open. Place the Return to Castle Wolfenstein: Operation Resurrection™ disc on the disc tray with the label pointing up. Press the OPEN button again and the disc tray will close. Attach game controllers and other peripherals, as appropriate. Follow on-screen instructions and refer to this manual for information on using the software.
SYSTEM OPTIONS
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Right Analog Stick Y -- Changes the vertical sensitivity of the Right Analog Stick.
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Brightness -- This option allows you to adjust the brightness of the screen.
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Music Volume -- Changes the music volume of the game.
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Effects Volume -- Changes the volume level of sound effects in the game.
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Stereo/Mono -- Here, you may toggle the stereo option on/off.
LOAD SETUP
This option allows you to load your custom control setup data from the memory card.
SAVE SETUP
After creating your custom control setup, select this option to save your new setup data to the memory card.
SAVING AND LOADING
Return to Castle Wolfenstein: Operation Resurrection requires a MEMORY CARD (8MB) (for PlayStation® 2) in MEMORY CARD slot 1 to load or save your game and settings. SAVE GAME
You can save your game at any time. To save a game, press the START button to pause and reveal the in-game menu. Select SAVE GAME from the list and select an empty slot to save your current progress.
You can also overwrite previously saved games, but be careful: once you overwrite a save file, it cannot be recovered. Note that your controller settings will be saved along with your game progress.
LOAD GAME
You can load a game by accessing the Load Game menu. The load game function is available in the Main menu and the in-game menu. Select LOAD GAME from either menu list and highlight the saved game you want to load.
TIPS & TACTICS
When faced with a First Aid kit and a Meal in the same room -- choose carefully. The Meal will leave leftovers if you don't need it all. The Kit, however, is all or nothing.
PLAYING THE GAME
THE BRIEFING
Each map will begin with a mission briefing from the OSA (Office of Secret Actions). Briefings provide information about your mission and objectives. You must complete all the objectives before proceeding to the next mission.
To review your briefing and objectives during the mission, open your notebook by pressing the SELECT button.
IN-GAME DISPLAY
Health
The amount of damage you can take. The default maximum is 100. As you are shot or injured, this number decreases. If the number reaches 0, you die. Picking up health packs and food increases your health.
Protection
Helmets and other pieces of protection (i.e., flak-jackets) can be found throughout the game. The default maximum is 100. When you take damage, some of the impact is absorbed by the protection you wear.
WOLFENSTEIN LORE
The four-man id team worked six months to develop Wolf 3D, finishing it from an apartment in Mesquite, Texas in 1992.
Hint Icon
An icon in the middle of the screen indicates you can interact with an object in the scene. See the Hint Icon section for details.
Notebook
The Notebook icon appears when your notebook is updated. When you see this icon, be sure to read your notebook.
Clip Ammo
The amount of ammo in your current weapon. Reload to fill the clip or magazine.
Crouch Indicator
Appears if you're moving in crouch mode.
Reserve Ammo
The amount of additional ammo you're carrying. Reloading depletes your reserve.
Inventory Item
Press the USE ITEM button to activate the currently selected inventory item.
Crosshair
The crosshair indicates where you're aiming your weapon.
Current Weapon
Shows an image of your currently selected weapon.
MOVEMENT
WALKING AND RUNNING
Though walking is slower than running, walking allows you to move silently and open doors silently. Press the left analog stick up slightly to walk; press the left analog stick up all the way to run.
KICKING
Kicking can be used as a melee attack or to open doors at double speed. Guards are more likely to hear when you use Kick to open a door. (Kick is set to the R2 button by default.)
TIPS & TACTICS
You can lean by pressing the Activate button while also pressing Step Right or Step Left.
GRENADES
Explosives have timers. If you hold your Attack button while holding a grenade,