Super Magnetic Neo box art for Sega Dreamcast
Super Magnetic Neo screenshot 3 for Sega Dreamcast
Super Magnetic Neo screenshot 4 for Sega Dreamcast
Super Magnetic Neo title screen for Sega Dreamcast
Super Magnetic Neo logo for Sega Dreamcast
Sega Dreamcast system logo
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$62.50
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Sega Dreamcast
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Super Magnetic Neo

Super Magnetic Neo

β†˜ 2.3%
πŸ™‚ 7.0/10
(Sega Dreamcast - PAL, Action & Adventure)
πŸ‡ͺπŸ‡Ί
PAL
πŸ‡―πŸ‡΅
JP
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US
Sega Dreamcast logo
Developed by:
Genki
Published by:
Crave
Released On:
03 Feb 2000
Super Magnetic Neo is set in Pao Pao Park, where a gang led by evil baby Pinki has taken over. The professor must send Super Magnetic Neo, a little robot boy with a powerful electromagnet on his head, to stop her.
The game features 3D platforming elements, including running, jumping, and switch-flipping, similar to other platformers of its time. However, it introduces a unique magnetism aspect, where Neo's head can act as a positive or negative pole, allowing him to pull himself towards platforms, launch off them, and navigate environmental puzzles.
The gameplay revolves around using Neo's magnogimmick to overcome obstacles and defeat enemies. Enemies come in red and blue, which can be attracted or repelled accordingly, adding a new layer of strategy to the game.
Players must use these skills to progress through four sections of Pao Pao Park and ultimately defeat Pinki. Additionally, there is a challenge mode featuring short stages that focus on proper use of Neo's magnogimmick.
The Sega Dreamcast console was released on 4th August 2000, making it a unique addition to the platformer genre at that time.
UPC-A:
4036636010546 (Europe)
Sega Region Code:
T-40206D-50 (France)
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Number of Players Supported:
1 Player
Input Devices Supported/Optional:
Standard Controller
Miscellaneous Attributes:
VMU Compatible, Jump Pack Compatible
Prices as of 09 Oct 2026
Typical $59.03–$63.23 (last 90 days)
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Market activity: active Β· about 20 sales a year
Activity is a 12-month sales count. Dashed segments rest on two sales a year or fewer.
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