Water Controls
To swim on the surface of the water, use the direction controls. To dive and swim below the surface, press the button.
An air meter will appear whenever Duke is submerged. It counts down from 100 to 0. When it reaches 0, Duke begins to lose health. The air meter refills whenever Duke surfaces, but any health lost stays lost.
To exit the water, maneuver Duke to the edge of the water and press up and the Action button.
Special Controls
Certain inventory items and weapons require special controls. These are detailed in the Weapons and Gadgets sections of the manual.
Time to Kill™ Story
Duke was celebrating his recent victory over the scum-sucking alien pigs (and lizards, and brains, etc...) with a few brews and babes at the Club Bootylicious when a bunch of pig-cops came busting in. He took care of them and headed for his 1968 custom home when it changed in a flash of light into a pink girly bike!
Duke figured out that the aliens were trying to take over the world before Duke was around to stop them. They were messing up history... and REALLY pissing him off. Duke grabbed his gun and headed out to find the alien time gate in the Modern World.
He knew that this time, it was all or nothing if he wanted to save the past and get his bike back. This time he's kicking ass and taking names and he is not gonna stop until he gets his world back the way he likes it... bikes, babes, brews, and all.
Once Duke finds and activates the Time Portal, he will find himself transported back and forth across time to the various lands and eras targeted by the aliens. The primary areas of attack are Ancient Rome, Medieval Europe, the Old West, and Duke's home base in New LA.
Adjusting Yourself: Game Setup Options
1 Player/2 Player
Choose 1 Player to play the full game as Duke takes on the alien hordes. Choose 2 Player to take part in a death match against another player.
You need to have a controller in each port to play the two-player match. Details on two-player games are given later on.
Difficulty
Player games have difficulty settings.
Sound
Set the volume level for music, sound effects and Dukisms during game play. Also choose between mono and stereo output as appropriate for your speaker setup.
Controller
Each of the button-based controls can be remapped. Scroll the highlight up or down to the command you want to remap and press the new button for that item.
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Reset restores the current settings.
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Default resets the controls to the recommended settings.
In-Game Options
Pressing the Start Button during game play brings up the same options menu as is available from the Game Setup menu. All options are available from the in-game menu with the addition of Quit Game.
Load Games
Duke Nukem: Time to Kill™ games can be saved on a Memory Card if it has at least one block free. The Memory Card in slot one is checked when the disc loads. If there is not enough room to save a game, you will see a warning notice. Games can be saved at the end of each completed level. You have the option of loading a game from the startup menu and from the in-game options menu.
During play, Duke will occasionally pass Time Rifts created by the aliens. These are called Reentry Points. If Duke dies, he is able to make a trans-dimensional shift to the last reentry point he passed. He can CONTINUE in this way several times before his molecular composition is reduced to mush and it's GAME OVER.
Saved games record the number of remaining continues. If you don't want to use a continue, load your saved game to replay the level. Alternatively, you can 'restart,' which gives you default weapons and health.
Game Settings
Auto Aim
Auto aim allows Duke to waste any opponent in the general direction he is looking. Turning it off requires a more precise lineup on the target.
Gore
In case your delicate sensibilities are troubled by gore, this adjusts the amount of blood in the game.
Speed
Choose how fast Duke moves at speed.
Self Abuse
Two Player Mayhem
In case you are sick of killing aliens, the two-player matches allow two Dukes to go at each other in a variety of settings. Each player needs to have their own controller plugged into one of the controller ports.
Each player will appear in a different part of the level equipped with a Desert Eagle. The goal is to find and waste the other player. Weapons and ammo will be found throughout the levels. Duke particularly likes the Gatling Gun.
The player who gets killed is resurrected in a new part of the level. The match continues until the time or kills level is reached or until the players choose Quit Game from the Options Menu.
Two-Player Game Options
Upon choosing a two-player game, the following options are presented:
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Screen Split Vertical/Horizontal
Screen Split Vertical/Horizontal
Choose whether you want the two playing screens to appear side by side (Vertical Split Screen) or one on top of the other (Horizontal Split Screen).
Levels
There are 6 specially designed levels for use in death matches. Choose one to suit your mood.