Introduction
Society is in rapid decay. With the crime rate soaring and bio-chemical dependency in healthy proliferation, you are about to have the time of your life. The city is on the edge of collapse, with law and order beginning to break down completely.
People are running wild, half-addled on food-additives and semi-legal pharmaceutical pills. A giant corporation controls every aspect of society, from entertainment to organ transplants. Everything is polluted, dirty, unpleasant. Life has never been cheaper.
Fuelled with desire to make a dishonest dollar any way you can, there's a lot of work available from extremely amoral individuals looking for anyone who knows their stuff. With the police just beginning to lose their patience, this city is never going to be quite the same again.
The only thing that's organized in this town is crime. Every shady activity from brewing moonshine to blackmailing politicians is controlled by one gang or another. Every neighborhood has local hoods that don't appreciate some new guy taking whatever he fancies.
So you've got to make these gangs respect you, and give you work. If you're any good they'll employ you, and eventually trust you enough to do some serious work. But if you screw up a job or double cross them, they'll treat you accordingly—like pet food.
Do whatever you want, and work for anyone who will have you, but always be careful that the city doesn't bite back. You're not the only tough guy in town, and you're not the only guy looking to borrow vehicles without their owner's consent.
In the meantime, the police have not only become more aggressive, they've now got the help of the Special Agents and the Army, should things get way out of control. Things are going to get way out of control.
Select a Character
Before you enter yourself into the action, you must choose your agent of defile. Every once in a while you'll want to save your position. By selecting save position you'll be able to do this. Think of it like a safety deposit box that you can stash your valuables in. It's the only way to keep track of your felonious achievements and save your score.
Who Lives Where
The Zaibatsu Corporation dominate illegal and semi-legal activity across the whole city. Nobody really knows that much about this shadowy monolithic company, but they are perpetually up to no good. In each level, they are joined by two other street gangs who fight against them and each other for control of the city.
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Downtown, the Zaibatsu compete with the Yakuza and the Loonies.
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In the city's Residential Zone, the SRG and the Rednecks fight the bad fight with all their might, with each other and with the Zaibatsu.
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In Industrial areas, the police have to contend with Russians and Hare Krishnas, along with trying to figure out what the Zaibatsu are up to.
Maps have been provided for you as a reference for on-the-fly assistance during your slash through the city.
Respect is Everything
You're a mongrel. No one knows you. No one trusts you. At the beginning the only work going for a punk of your professional stature are the easy missions. To move the tough stuff and get the big money, you'll need to build some cred first.
In order to get a job or be employed by one of the gangs, you'll have to earn some RESPECT. To do this, you've got to perform and do things that the gang like or will appreciate.
For instance, delivering a couple of very nice cars to the railroad terminal controlled by the Russians will make them respect you a little. If you killed a few Zaibatsu employees to get the cars you're certain to get even more. Once you have respect for a gang they start to give you missions and jobs.
Of course, the downside of this is that the Zaibatsu will not be VERY impressed with you. Their animosity for you will affect how you move through the city. If the Zaibatsu want you dead driving through one of their neighborhoods is not one of the brighter ideas. The more respect you get, the tougher and riskier the jobs will be and the more cash you earn in return. Of course, you can always even things up. Rig a car with explosives and take it to the Russians, blowing them sky high and the Zaibatsu might MIGHT just cut you some slack. They may even start giving you a few delivery jobs.
It's completely up to you how you want to control this bunch of degenerate psychopaths. Just one piece of advice—watch your back.
Gang Agenda
There are seven major gangs who you'll have to work with and against, and each controls a different part of the city and is responsible for a different aspect of crime within this fully dysfunctional city.
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Amongst the gangs, the Yakuza are famed for their vanity - they want the latest and greatest in weapons, cars, and clothes.
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The Rednecks are religious nationalists that hate everyone and everything, from the comfort of their large trailer park complex. The Rednecks brew potent moonshine, hate anyone who's not like them and blow things up occasionally, usually on purpose.
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The Russians steal expensive American cars and weaponry to ship back homeland and control a huge underground organ and body part smuggling operation. They also dominate the important contract killing industry.
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The Hare Krishnas loath technology - if you were always getting run over with nothing more to defend yourself than a tambourine, you'd hate it too. They steal guns and cars, and have them crushed and destroyed to rid the