GETTING STARTED
Set up your PlayStation®2 computer entertainment system according to the instructions supplied with your system. Check that the system is turned on (the on/standby indicator is green).
Press the OPEN button to open the disc cover. Place the STAR TREK: Conquest disc with the label side facing up in the disc holder and then close the disc cover. Attach game controllers and other peripherals as appropriate. Follow the on-screen instructions and refer to this manual for information on using the software.
Memory Card (8MB)(for PlayStation®2)
To save game settings and progress, insert a memory card (8MB)(for PlayStation®2) into MEMORY CARD slot 1 of your PlayStation®2 system. You can load saved game data from the same memory card or any memory card (8MB)(for PlayStation®2) containing previously saved games.
MAIN MENU
Campaign
Start a new campaign or load an existing one. Also allows you to view your records.
Skirmish
Play an instant battle with the races and ships of your choice.
Options
Allows you to alter various game settings.
CAMPAIGN
New Game
Selecting this option will start a new Conquest campaign.
Load Game
Selecting this option brings up a list of your saved games. Select one to load it.
Conquests
View your stats for previously won games.
NEW GAME
SELECT RACE
Select the race that you wish to play as. Each race has its own unique strengths and weaknesses. See the Races section for a full description of each race.
SELECT ADMIRAL
Choose your Admiral. There are three types of Admirals: Attack, Defense, and Movement. Each race has its own mix of Admiral types.
GAME SETUP
Opponents
Choose to fight against 1-5 enemy races. The size of the map will adjust to properly accommodate the total number of opponents. More opponents will mean a longer game and tougher challenge.
Difficulty
Choose from Easy, Medium, and Hard. The difficulty levels will determine how aggressive the AI opponents are and will modify starting Credits and Fog of War settings.
Credits
This is the starting treasury for the player. The easier the difficulty setting, the more Credits the player will start with.
Fog of War
Fog of War determines whether or not the player can view the entire map and all enemy actions at all times. Fog of War is turned Off for Easy mode and On for Medium and Hard.
OPPONENTS
Select which races to play against with the ←→ BUTTONS.
GAME PLAY
STAR TREK: Conquest is played in turns. Each turn you will be able to purchase buildings and ships, commission an Admiral, or use a Special Weapon. You can also order your Admirals to move between friendly systems or attack an enemy system. When you order an Admiral into combat, you must immediately resolve the conflict.
VICTORY
The goal is to conquer the Galaxy by eliminating all enemy races. To eliminate an enemy race you must take their Home World and destroy all of their fleets.
If you lose your Home World you will no longer be able to purchase Admirals or Special Weapons. Protect your Home World at all costs!
STATUS REPORTS
At the start of every turn you will be presented with various reports on the state of your empire. From here, you can either scroll left or right to view additional reports or press the BUTTON to start the next turn.
Status Report
Shows the current turn number and lists all races in order of number of systems owned.
GALACTIC MAP
This is a map of the entire Galaxy. If Fog of War is On, then you can only see systems that are in range of your sensors. You can increase sensor range by upgrading your Outposts to Starbases or Advanced Starbases.
You can view the name and value of any system by highlighting it. If you own the system, you may enter the System Screen by pressing the BUTTON when the system is highlighted. This will allow you to purchase facilities and ships at that system.
You can move your fleet to a system by first selecting the fleet with the BUTTON and then highlighting the desired destination and pressing the BUTTON again. If you do not own the system, this will initiate a combat sequence.
SPECIAL SYSTEMS
In addition to each race's Home World, there are two unique systems that you can capture.
Argus Array
Control of this system allows you to view the entire map at all times; a very powerful tool for those who can hold onto it.
Deep Space 9
The most formidable Starbase on the map. This fortress will likely change hands many times during a campaign.
Advanced Starbase
These orbiting fortresses have the best sensors, weapons, shields, and repair rates available. Ships can also be purchased at an Advanced Starbase. An Advanced Starbase is a formidable installation and the most expensive in the game.
ECONOMIC: