The FIFA International Soccer game was a groundbreaking title that started the best-selling series licensed by football's world governing body. It introduced players to a dimetric viewpoint, previously unusual in football games, which quickly became a standard feature in future titles.
The game's televisual presentation stood out from other soccer games of its time, with hosts introducing matches and providing commentary. The unique aspect was the way international teams were represented, using fictional player names and abilities rated out of 10 to give players an overall impression of their skills.
Gameplay in FIFA International Soccer featured quick runs, short passes, and blistering shots outside the penalty box. Set pieces allowed players to move a box into the target area, where they could pass, lob, or kick directly. On the tactical side, formations could be selected, along with 5 different strategies and team coverage options.
Players could toggle fouls and offsides on and off, set match lengths, and choose whether the timer would operate continuously or only while the ball was in play. These options added depth to the game's challenge and replay value.