The FIFA International Soccer game started a popular series licensed by football's world governing body. It used a dimetric viewpoint, a unique presentation style that set it apart from other sports games at the time. The game featured hosts introducing matches, adding to its distinctive feel.
The gameplay in FIFA International Soccer offered a range of options for players. Teams were rated based on their skills, with abilities out of 10 giving an overall impression of how good they were. Players could control the pace of the game, including fouls and offsides, match length, and timer settings.
The gameplay also featured quick runs, short passes, and powerful shots outside the penalty box. Set pieces were controlled by moving a box into the target area and then passing, lobbing, or kicking directly. Players could choose formations and team coverage strategies, adding depth to the game's tactical side.