the Wormpot, a mechanic which allows the use of up to 3 modifiers to change the gameplay for the next match (e.g. automatically rising water levels, blood effects, slippery terrain...)
new campaign missions
co-operative campaigns
forts game mode
new predefined maps
all schemes available from the start
The Sega Dreamcast version of Worms World Party includes two weapons which were removed from Worms: Armageddon but were present in Worms 2 - the Homing Cluster Bomb and the Homing Airstrike, as well as a weapon absent from all other Worms games - the Chainsaw.
The gameplay of Worms World Party is typical of the Worms series, with players controlling a worm character in turn-based combat. The game features various modes, including single-player campaigns and multi-player fort battles.