Trapped inside a world made of their own memories, several individuals must navigate the Mnemonic Abyss to escape from ghostly entities. Each character is limited in their defenses against these supernatural foes, but they may find temporary reprieve by utilizing the telephone's ability to transport themselves between locations.
In Calling , players must explore each environment, searching for notes and clues to unravel the mystery of how they became trapped. With no available weapons, characters' primary defense is to flee from ghostly encounters. However, receiving helpful text messages or phone calls can provide temporary assistance in their quest for survival.
Calling was released on the Wii console in 2010, offering a unique blend of horror and exploration elements.