LOADING
1. Make sure the POWER Button is OFF on your Nintendo GameCube™. 2. Insert your DAVE MIRRA FREESTYLE BMX™ 2 Nintendo GameCube™ Game Disc as described in the instruction manual. 3. Insert Nintendo GameCube™ Controller into Controller Socket 1. 4. If you wish to save a game, insert a Nintendo GameCube™ Memory Card into Memory Card Slot A. 5. Press the POWER Button ON (important: make sure not to touch the Control Stick while doing so).
Note
DAVE MIRRA FREESTYLE BMX™ 2 is for 1 to 2 players. Each player should insert a controller into the proper controller socket at this time.
INTRODUCTION
Hey everybody! I'm back with a great new game that has miles more manic BMX action! For starters, there's Proquest mode, where you can try to challenge the best riders around. It's all about respect. Once you get a little, you'll earn better bikes, sponsorships, the whole works.
We've got tons of new tricks and levels. You'll be stringing together outrageous combos and interacting with surroundings like never before. There's even a Park Editor that lets you create your own unique BMX environment! And of course, there's lots of multiplayer action to keep you and your friends busting for hours. So take a minute with this booklet to learn the basics, then let's see who's got the big BMX skills. See you in the game.
MENU NAVIGATION
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A Button: Continue/Select
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Y Button: Cancel/Go back
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Control Pad/Control Stick: Move highlight
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Control Pad/Control Stick: Toggle settings
MAIN MENU
After the intro, you'll advance to the Main Menu. You can select from these items, which are explained in detail further on:
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Proquest: Guide your rider through respect-earning challenges and medal-winning competitions to eventually be crowned King of Freestyle BMX.
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Session: A timed run on any available level, minus the challenges.
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Free Ride: Freedom to roam as you learn to ride.
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Park Editor: Create your own world to rip through in Session and Free Ride modes.
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Options: Set various game options to your liking.
TRICK MODIFIERS
The S.I.K. Trick System is the Dave Mirra Freestyle BMX 2 revolutionary trick system. It incorporates multiple functions, like allowing a player to modify Air Tricks, Grinds, Stalls, Manuals and Wallrides to create hundreds of new tricks. The trick system incorporates over 1,500 tricks, not including all the riders' Signature tricks. That's more than 1000+ tricks than any other extreme sports game. Modifier controls apply to all your riding maneuvers: Air tricks, Grinds, Stalls, Manuals and Wallrides. Trick Modifiers, loosely classified into a group of technical tricks, exist to add style, difficulty, and creativity to regular tricks. Before or after a trick has been selected, the rider can press the Trick Modifier button plus a direction on the Control Pad/Control Stick to perform a specific modifier. This open system lets you try a barspin modifier before the main trick, a no hander during the main trick, and a x-up after the main trick, greatly increasing the trick's degree of difficulty and upping the points awarded after a successful landing.
Trick modifiers can be used by themselves to perform a number of tricks such as a double barspin or a nothing (no hander and no footer). Using the above control scheme, a double barspin would be simply down on the Control Pad/Control Stick plus holding the X Button, while to attempt a nothing, press, on the Control Pad/Control Stick, then press the X Button.
To perform more difficult tricks, once the trick motion begins the rider can attempt to input a trick modifier - i.e. superman + seat grab = superman seat grab. CUSTOM MODIFIERS
After selecting a rider and bike, assign your custom modifiers on the Select Trick screen by toggling left and right between the eight available choices: rocket air, peg grab, frame grab, seat grab, tire grab, crankflip, framestand, or crotch grab. You can appoint Custom Modifiers to the and Control Pad/Control Stick.
Once selected, custom modifiers function just like the other modified tricks such as grinds, stalls, manuals, and wallrides on their own or combined with other modifiers. GRINDING
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NO DIRECTION = DOUBLE PEG
Grinds let you land on a rail, ledge or pool coping, usually with only the metal grind pegs that come out from both sides of each wheel's center. Sometimes you can perform a grind with a combination of a peg and another part of the bike such as a pedal, tire, or sprocket.
Safely riding a grind edge requires the rider to bunnyhop into the air with an acceptable rate of speed and a jump height that allows for the bike pegs to come down on the edge in the correct position. The angle the bike is traveling in relation to the grind edge affects the degree of balance required to safely hold the grind. The greater the angle, the