The World Tour Soccer series, known as This is Football in Europe, was Sony's flagship soccer franchise during the PlayStation 2 and PlayStation Portable era. The series includes annual releases such as World Tour Soccer 2002, World Tour Soccer 2003, World Tour Soccer 2005, and World Tour Soccer 2006, as well as portable entries like World Tour Soccer (2005) and World Tour Soccer 2 (2006). It was developed primarily by SCE London Studio and focused on fast-paced, arcade-style simulation gameplay.
The franchise established its identity by offering extensive licensing through FIFPro, allowing games like
World Tour Soccer 2002 and
World Tour Soccer 2003 to feature thousands of real-world players and hundreds of international and club teams. To compete with contemporary sports giants,
World Tour Soccer 2005 introduced enhanced tactical controls and a detailed career mode. A defining characteristic of the console entries, including
World Tour Soccer 2006, was the inclusion of unconventional features such as a dedicated button for deliberate diving to simulate fouls, alongside unlockable historic teams and casual, off-the-grid pitches.
The transition to handheld hardware saw the release of
World Tour Soccer in 2005, which later received a budget-line re-release as
World Tour Soccer [Platinum]. This portable adaptation focused on bite-sized gameplay sessions. Its sequel,
World Tour Soccer 2, departed further from traditional simulation by introducing the "World Challenge" mode. This system rewarded players with points for executing specific skills, consecutive passes, and stylish plays, shifting the objective from merely winning matches to mastering technical maneuvers. The series ultimately concluded as Sony shifted its sports development focus, leaving a legacy of accessible, feature-rich soccer alternatives.