GETTING STARTED
Set up your PlayStation®2 computer entertainment system according to the instructions in its Instruction Manual. Make sure the MAIN POWER switch (located on the back of the console) is turned on.
Press the RESET button. When the power indicator lights up, press the open button and the disc tray will open. Place the UNREAL TOURNAMENT disc on the disc tray with the label side facing up. Press the open button again and the disc tray will close.
Attach game controllers and other peripherals, as appropriate. Follow on-screen instructions and refer to this manual for information on using the software.
MENUS: FULL DESCRIPTION
Game
Start Unreal Tournament
Selecting this option enters you into the Tournament and begins your trip up the Tournament ladder.
Once you have started the game, press the button to make your choices of the following:
The next screen lets you select a game "mode". Initially you'll only be able to play the Deathmatch mode, but as you progress, other modes will become available. All the modes are described below:
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DeathMatch: Kill as many competitors as possible and try to avoid being killed by them. The player who reaches the frag limit first (or has the most frags when the time limit is reached) is the winner. Winners advance to the next arena in the ladder.
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Domination: Two teams (Red and Blue) fight for possession of several control points scattered throughout the map. To take a control point, simply touch it. When a team owns a control point, their score increases steadily until the other team touches the control point.
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Capture the Flag: The players are divided into two teams, blue and red. Each team has a base with a flag that they must defend. Points are scored for a team when a team member captures the opposing team's flag, by bringing it back to the team's base while their own flag is safely contained in the home base. •
Assault: Players are divided into two teams, attackers and defenders. The attackers are attempting to destroy or take over an objective, such as blowing up a computer terminal, or escaping a castle. The defenders' job is to prevent them from doing this. The way to win assault is to conquer the base in less time than your opponents' team. If the first attacking team completes the objective in three minutes, then the sides switch and the team that was defending is now attacking and has three minutes to take the base. If they fail, they lose.
After selecting a mode, you'll see the arenas available for you to compete in. The screen after that gives you a look at your competition, complete with names and profiles.
You'll play in several different arenas as you progress up the ladder; the first "rung" is a tutorial arena. If you've never played Unreal or are unfamiliar with this type of game, play the tutorial first. Otherwise, choose the arena above the Tutorial.
Start Practice Session
A Practice Session is identical to playing in the Tournament, but you don't progress up the ladder when you win.
Match
Select and modify your game type and arena here. You can choose from Tournament Deathmatch, Domination, Capture the Flag and Assault modes, which are identical to those described above.
Resuming a Saved Tournament
Go to the "Saved Game" screen, where Tournament games can be saved each time you win a match and advance up the Tournament ladder. To load a game, highlight the name of the saved game and press the button.
Warning: Never remove the Memory Card or turn the PlayStation 2 power OFF when loading or saving a game. Return to Current Game
Returns you to the game.
Multiplayer
You can play on one console splitscreen with two controllers, with a Multitap for PlayStation®2 and up to four controllers, or on connected consoles using i.LINK cables.
You can network two PlayStation 2 consoles directly via the S400 i.LINK connection on the front of the console. You can network three or four consoles via an i.LINK hub. Follow the instructions that come with the i.LINK hub to connect your PlayStation 2 consoles to the network. Unreal Tournament will automatically detect the i.LINK connection and give you menu options for the network of consoles. Options
Preferences
Lets you customize game factors in the following categories:
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Music Volume: Move the slider to adjust the volume of the background music.
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Sound Volume: Move the slider to adjust the volume of the sound effects.
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Input Devices: Choose which sort of controller you are using.
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Normal Controls: Choose which control configuration you are using.
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Vibration: Turn the vibration feature on or off.