The game begins in sector 1, with the goal of passing through a set number of pylons, increasing with each new sector. As you progress, you'll face challenges such as groups of flying saucers that fly in patterns, and robots that erratically fly towards your ship. The harder it gets, but the reward is a higher score.
The game ends when all three lives are lost by crashing into pylons or enemy ships, or when time runs out. You can increase speed to move faster, but this adds new challenges. Your overall score increases with distance traveled, pylons passed through, and enemies shot down. The latest and highest scores are saved and displayed in the main menu.