SET UP
1. Turn the POWER switch OFF on your Nintendo Game Boy® Color. Never insert or remove a Game Pak when the power is on.
2. Insert the SCOOBY-DOO! CLASSIC CREEP CAPERS Game Pak into the slot on the Game Boy. Press firmly to lock the Game Pak in place.
3. Turn the POWER switch ON. The Nintendo logo should appear. (If you don't see it, begin again at step 1.)
4. When the Title screen appears, press START to proceed to the Main Menu.
MAIN MENU
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START GAME - Start a new game from the beginning.
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CONTINUE - Using a password, access a previously completed level to continue where you left off. See page 23 for more information.
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OPTIONS - Customize the game before solving the mystery! See page 9.
OPTIONS
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TEXT SPEED - Speed up the on-screen text display, or slow it down.
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SOUND FX - Turn the game's sound effects ON or OFF.
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MUSIC - Turn the game's music ON or OFF.
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DONE - Return to the Main Menu.
HERE'S OUR PLAN ...
Your goal in SCOOBY-DOO! CLASSIC CREEP CAPERS is to solve the mystery of Mr. Hyde. To achieve this goal, you need to search for clues, collect items, talk to people, explore rooms and make traps!
CABINET
TALK ICON
Hold down the A BUTTON and press the CONTROL PAD ← to talk to a character. If the character has nothing to say, you will not see any text.
SEARCH ICON
Hold down the A BUTTON and press the CONTROL PAD ↑ to highlight the Search Icon. Your character will search for clues in the section he or she is standing near.
USE ITEM ICON
Hold down the A BUTTON and press the CONTROL PAD → to highlight the Hand Icon. Your character will then perform an action such as opening a door, placing an item, or turning a switch.
Press the B BUTTON to open up the Inventory screen. Use the CONTROL PAD to highlight an item. Press the A BUTTON to select a highlighted item. When you move your cursor, the character will automatically "examine" the object.
Press the B BUTTON again to exit this screen. When you return to playing the game, hold down the A BUTTON and press the CONTROL PAD to use the Inventory item you selected.
PAUSE
Press START during play to pause the game. While paused, you can access the following options:
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START - Un-pause and return to the game.
Press SELECT during play to go to the Character Select screen, where you can change your character. See page 16 for details.
During play or while on the Pause screen, press SELECT to open up the Character Select screen.
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Press the CONTROL PAD ←/→ to cycle through characters.
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Press the A BUTTON to select a character as your player and return to the game.
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Press the B BUTTON to cancel and exit the screen.
GAME CHAPTERS
CHAPTER 1: IT'S A MYSTERY
Help Scooby and the gang get into Jekyll Labs! Navigate Velma as she searches the mansion for a secret code that will open the lab door. You will also have to help Velma search for clues in another part of the mansion.
Remember to explore every area in each of the rooms. Look at items such as books and pictures - They might hold clues. Watch out for lab worker robots and ghosts! Zoinks!
CHAPTER 6: THE FINALE
Zoinks! It's time for a chase, Scooby style! Watch out! Fred has a plan so listen carefully if you want to trap that ghost.
Watch out! Ghosts tend to run after the gang. Make sure you don't let Scooby and Shaggy get caught. You never know what might happen. "Relp!"