In this maze-like field, the player controls a tank and needs to pick up glowing balls on the floor without being touched by the enemies. The main differences from traditional Pac-Man are that the player can shoot foes and doesn't need to collect all the balls; if enough are gathered, they can simply exit through a door. However, some balls cannot be picked up, and patterns must be remembered.
During the last mini game, the player is presented with a panel of buttons. They bounce a ball on those buttons to recreate the pattern from before, while keeping an eye on a force field that follows the ball's movements - touching it results in losing a life. The buttons also flash in different colours and bouncing only registers when the right colour is active.