BASIC RULES
Bushido Blade is an innovative fighting game that shatters traditional fighting game conventions. Time limits, health meters, and restricting arenas no longer exist. It's pure fighting in the real world. Use any combination of six characters and eight ancient weapons which increase the elements of strategy. Victory is achieved by delivering fatal attacks to the opponent's vital parts, such as the head, the chest or the torso.
It only takes one critical blow to destroy your opponent. This is the "Single Deathblow" system and it's completely unique to Bushido Blade.
MAIN MENU
Story Mode: One or Two Players
The player is the renegade who has escaped from the secret society of Kage assassins. The goal is to find an escape route somewhere within the ruined castle while fending off the Kage assassins bent on their ex-comrade's destruction.
In this mode, dishonorable fighting will keep the player from seeing the secrets of the Kage unfold. VS. Mode: Two Players
Each player selects a different character, a weapon, and the battle environment. At the end of a match, selecting "CONTINUE" will start a new match without returning to the character, weapon, and arena selection screens.
If "CONTINUE" is selected, the number of wins for each player will be displayed.
Slash Mode: One Player
The Player's goal is to defeat 100 opponents, who will appear one after another. Any damage sustained will not be restored unless the Player restarts to the beginning or selects "CONTINUE."
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NOTE: In Slash Mode only the Katana can be used.
Training Mode: One Player
The Player selects an opponent and weapon to practice the various attack strategies. In Training Mode, the battle environment will be limited to three areas.
In addition, wooden training swords, not real ones, are used. To end, press Select and Start simultaneously.
POV Mode/Link Mode: One or Two Players
This allows the player to fight from the perspective of the character. Only one player can use POV Mode while Link Mode is for two players.
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NOTE: The spacing between the characters and the use of the Directional Buttons are slightly different from other modes. For details, see P. 27.
Movie
View the introduction movie to Bushido Blade. You will also be able to view ending movies here once you've cleared the Story Mode.
BASIC ATTACKS AND COMMANDS
Basic Attacks
The patterns for the basic attacks are shown to the right. However, depending on the weapon or stance (and in some cases the character) not all attacks can be available.
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Note: The explanation of these commands are for when the character is on the left side of the screen.
Attack while Free Running
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(L)+(Directional Button)
Can be used with any weapon. Press the () Button to attack while continuing to run. Press the () Button and the () Button to stop after attacking on the run.
Attack while Jumping
Can be used with any weapon. Press the Attack button while jumping. Press the () Button to land in High Stance, the () Button for Normal Stance, and the () Button for Low Stance.
Additional Attack
Effective against an opponent that has collapsed.
Face-off
When both players attack at the same time, a "Face-off" situation will occur. In this event, push and shove the opponent by repeatedly pressing one of the attack buttons.
The character that loses the "Face-off" will be pushed back, and the "Face-off" winner will gain the advantage. The losing character can try to dodge their opponent's push and regain the advantage by pressing the or Directional Buttons.
Defense Break
This game has an unique defense system (Button). Unlike conventional fighting games which offer automatic blocking, here defense is done by intentionally deflecting the opponent's attack with your weapon. However, when the opponent's attack power is much stronger than your character's defense power, your character could lose their balance from this. Even though damage is not incurred, control of the character will be momentarily lost. This is called the "Defense Break."
Obviously this is a bad situation, however, if the (R2) button is pressed the moment the balance is lost, the character will roll backwards and dodge the opponent's next attack. This is an essential move for those using a less powerful character.
LEG DAMAGE/INABILITY TO STAND
As the legs sustain damage, movement will become hindered, the ability to change the stance will be lost and eventually the character will no longer be able to stand. The character can still perform basic attacks and defenses, provided there is no other inhibiting body damage.
Dive
When the character can no longer stand, they can still dodge attacks by pressing the (R2) Button which will cause them to dive to the ground. While on the ground, press the () or () Directional Buttons to make the character roll.
Rising Attack
This enables the character to attack their opponent while regaining their feet.
Throw Sub-weapon
If the character can no longer stand, and assumes a low stance, they can throw their sub-weapon without pressing the (R2) Button.
Blinding
If the character can no longer stand, and is in the low stance, the character can still blind their opponent.
Surrender
When a