GETTING STARTED
Set up your PlayStation®2 computer entertainment system according to the instructions in its Instruction Manual. Make sure the MAIN POWER switch (located on the back of the console) is turned ON.
Press the RESET button. When the power indicator lights up, press the OPEN button and the disc tray will open. Place the AMF® Xtreme Bowling 2006 disc on the disc tray with the label side facing up. Press the OPEN button again and the disc tray will close.
Attach game controllers and other peripherals, as appropriate. Follow on-screen instructions and refer to this manual for information on using the software.
Memory Card (8MB)(for PlayStation®2)
To save game settings and progress, insert a memory card (8MB)(for PlayStation®2) into MEMORY CARD slot 1 of your PlayStation®2 system.
You can load saved game data from the same memory card or any memory card (8MB) (for PlayStation®2) containing previously saved games.
OVERVIEW
AMF Xtreme Bowling 2006 is a realistic bowling game based on the worldwide popular AMF brand.
The game takes place in nine different populated bowling arenas, where you are given the choice of controlling one of eight pre-defined characters, or using the "create a character" feature to customize your own player.
You will be able to visit the following bowling centers: Hollywood, Baton Rouge, Southtown, Vegas, White Plains, River City, Kingpin Lanes, Sawgrass Lanes, and Tombstone. Each of these bowling centers also offer the Xtreme lighting package popular at many AMF bowling centers around the world, so you can bowl under the neon and black lights at any of the normal venues.
GAME MODES
The game can be played in six ways:
Practice
Practice mode is a straightforward opportunity to practice your bowling techniques in a single player game. Scores are monitored so that you can see if you are improving, but there are no other competitors to play against.
Quick Match
This mode allows for either a single-player game, or up to eight people in a multiplayer game. The game consists of one round of bowling being played using normal scoring rules.
One round consists of the usual 10 frames, with the scores being calculated, and the winner shown at the end of the round.
Tournament
Tournament games take place with 16 players. Up to eight people can take part in the tournament, with the remaining places being randomly selected as AI controlled players.
The tournament is played as a knockout competition, with each stage being played over three rounds. The winner of each match progresses to the next stage of the tournament.
League
A league game can be played with a choice of 4, 8, or 16 players taking part. Up to 8 human players can take part in a league with the remaining places being filled by randomly selected AI characters.
Each round of the League game is decided by playing your next opponent over three games. After the game, each player is awarded points based on how many of the rounds he/she wins and total pins knocked down.
Pin Challenge
This single player mode presents you with an increasingly difficult series of situations in which you have to try to knock down the remaining pins. Beginner difficulty will start with a full set of pins and as the difficulty progresses additional pins will be removed.
You are given three attempts to clear the pins. Every time you fail to knock all of the pins down, you lose one of these attempts. Once you have used up all of your attempts, the game mode is over. Unlockables are awarded for successful completion of different difficulty levels.
Match Challenge
Match challenge puts you in a scenario within a match that you must complete and try to win. For example, you could be left with split pins in the sixth round, trailing by 20 points, playing against an opponent who is on a hot streak.
The particular point that you join a match will generally be at least half way through a round and you will be playing against a randomly selected opponent. If you win the match, the next challenge match is unlocked.
Some of the match challenges will replicate previous real-life bowling examples that have occurred in the past, with the player given the chance to see how they would do in the same situation.
CHARACTER EDITOR
AMF Xtreme Bowling 2006 has a robust character editor built in that allows you to change many of the physical attributes of your bowler.
The character editor also allows you to change the weight and appearance of the strike and spare ball that your bowler will use.
BOWLER ATTRIBUTES
You can further customize your character by choosing where to allocate your skill stars. Skill stars are units that we use to measure your bowler's skill level across three different attributes.
Those attributes are Power, Accuracy, and Spin.
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Power determines how quickly your bowler can get the ball down the lane. More Power means that the ball will strike the pins harder and allow for more action. More Power allows you to bowl strikes more easily.
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Accuracy determines how precise your bowler's aim will be. If you choose to put no stars in your Accuracy attribute, you will find it very hard to hit the pins you are aiming for.
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Spin determines how much spin your bowler can put on the ball. Bowling straight at the pins with no hook to the pocket is a good