Background Story
Before man, before Earth, before Planet Moon, there was the Island. The Island is a massive fragment of a long-lost planet, hurtling blindly through space. It is not a dead piece of scorched rock; its radiant colors distinguish it as an anomaly within the void.
True asteroids, decaying and splintered pieces of rock, float quietly around the Island like watchful ghosts. They radiate jealousy from their black pores, desperate for the beauty they will never have.
The surface of the Island is mostly water, if it can be called water. It is rich, bright, and vast. Various land formations can be found within the Island's great sea, small continents composed of stone or ice.
These landmasses boast curious shapes, some curving gently, some jagged. Seen from the sky, the scattered islands resemble the alphabet of a lost deity, perhaps writing his name upon the surface of a world.
Whether these small continents are made of rock or ice, they boast some curious life forms. Plants range from a few inches in height to thousands of feet. Small humanoid creatures occupy quaint stone huts.
A variety of monstrosities, all created by the Island's natural forces, exist, all but one.
Upon the surface of this paradise wanders the giant, Kabuto. He knows that this is his home, but he does not feel that he belongs. From whence he came, he does not know. The only one of his kind, Kabuto sits alone and longs for company. Every creature he has encountered was different. Whether they came from the skies or from the seas, they tried to destroy him. Now, Kabuto trusts no one, and guards the one thing that he loves: the Island, his home. Little does Kabuto know that the Island was home to others before him. In the oceans, there dwells a race of females called the Sea Reapers. These women, along with their many minions, once ruled the Island with strong will and harsh law. In their pride, they created Kabuto, as a defense against intruders. But Kabuto became conscious of himself, his loneliness, his pain – and he went berserk. The Sea Reapers' creation turned on them, decimating their numbers and driving them into the seas. In time, a wicked new leader arose to lead the survivors: Sappho, the Sea Reaper Queen. Sappho intends to return the Reapers to their rightful position on the Island, as the dominant species, by whatever means necessary.
Her daughter, Delphi, isn't so sure of her mother's evil practices. By far the youngest and most innocent of the Reapers, Delphi is just learning the mystical powers known to the others. If only she knew of some alternative to evil... if only she could speak with someone from the universe outside the Island... Perhaps five cockney space aliens on holiday aren't the outsiders Delphi had in mind, but what can you do, eh? Enter Baz, Tel, Reg, Gordon, and Bennett – otherwise known as the Meccaryns (Meccs for short). After leaving their home planet for an annual lads' holiday at the one and only Planet Majorca, their ship is almost immediately attacked and swallowed by the notorious Giant "Gibbon" Fish. Hurtling through space within the belly of the great ship, all the boys could do was get drunk and wait.
After two months, the Meccs' ship was ignominiously "discharged" from the bowels of the great beast. Sobering quickly, the Meccs piloted their battered ship towards the nearest chunk of rock for repairs. If you haven't guessed already, they ended up at the Island.
Faced with yet another unscheduled layover while restoring their ship, the Meccs decide to make the best of their temporary home. They're used to harsh conditions, so they explore with the aid of suits and weapons developed through superior technology, scouting the strange world of the Island for signs of life.
Just their luck – the natives are already embroiled in their own little war, and the Mecc visitors are most unwelcome! They find a most violent welcoming party.
Forced to remain on the island while repairing their ship, the Meccs have the advantage of teamwork and superior technology when dealing with unfriendlies. Their goal: to get their ship up to top speed and take a well deserved vacation at Planet Majorca. If they have to kill everything on the Island in order to accomplish that goal, well then...
Baz
Baz (short for "Basil") is the leader of the group, the most intelligent of the lot and, consequently, always frustrated by the ineptitude of his mates. That said, he loves his mates like brothers and will do anything to protect them.
Like the rest of the group, Baz loves a pint. Unlike the others, however, he insists on finishing the job at hand before thinking about the fun he's missing.
Reg
Reg is the technical maestro of the group. He's polite, even to the point of being timid. But when he gets pissed off, you'll know it.
Reg is also the womanizer of the bunch - more than anything, he wants to get to Planet Majorca as soon as possible for a few libidinous delights with the beautiful Majorcan ladies.
Tel
In his grating cockney voice, Tel often complains that he's unjustly branded as the complainer of the group. Of course, the irony of this situation escapes him.
Gordon and Bennett
Gordon and Bennett love their beer, love their women, and love their holiday destination: Planet Majorca. They rarely think beyond those three things.
These two fellows are rather dense, but in a lovable way (even when they engage in pseudo-