Merlin Munroe
Merlin Munroe is Bugs Bunny's mentor throughout the game. He teaches Bugs Bunny the skills needed to complete the five Eras and return to the present.
Once Bugs Bunny completes Merlin's challenges, he receives his first Clock. This Clock allows him to return to the Era Selector and access an Era.
Selecting an Era and a Mission
In the Era Selector, use the Directional Buttons or Left Stick to move the time machine left and right. Not all Eras are accessible at the beginning; each requires a certain number of Clocks. If Bugs Bunny has enough Clocks, press the button to enter the desired Era.
Upon entering an Era, look for Rabbit Holes that lead to different missions. Similar to Eras, missions also require a certain number of Clocks. If Bugs Bunny has enough Clocks, he can gain entrance by pressing "Jump" then "Action".
Off to an Adventure Through Time...
Bugs Bunny will explore time and encounter tough adversaries from the Looney Tunes universe.
The Stone Age
A prehistoric world with dinosaurs and a persistent caveman resembling Elmer Fudd.
The Medieval Times
A world of castles, knights, and Witch Hazel, who wants to make Bugs Bunny the main ingredient in her rabbit stew.
The Pirate Years
A Caribbean island filled with crabs, oysters, and enough sea treasure to satisfy a crusty old pirate like Yosemite Sam!
The 1930s
An American city with zoot suits and gangsters. Bugs Bunny finds himself in the middle of a bank robbery with Rocky and Mugsy.
Dimension X
Marvin The Martian's Space Station is filled with transporters, electrical hazards, robots, and Marvin's minions.
There are also many secret areas to discover.
Pausing the Game
Press the START Button to pause the game. A menu will appear. Use the Directional Buttons or the Left Stick to scroll through options and press the Button to make a selection.
•
Select Continue to return to the game.
•
Select Options to change the game.
Options Menu
Within the Options Menu, you can access:
•
Music Volume - Change the volume level of the music.
•
Sound FX - Change the volume level of the sound effects.
•
Speaker Setup - Select either Mono or Stereo sound.
•
Vibration - Select the vibration function of the Analog Controller (DUAL SHOCK) to ON or OFF (Default setting: ON).
•
Select Quit, to exit the present level or game.
Bugs Bunny's Energy Level
Bugs Bunny's energy is shown by a special Carrot Bar at the top of the game screen. A full bar displays three full carrots. The bar only appears when Bugs Bunny loses or gains energy, and can also be checked in the "Pause" menu.
Bugs Bunny's energy decreases by one half carrot each time he is injured. It can be refilled by picking up Normal Carrots. When the bar is empty, Bugs Bunny must restart from the last Checkpoint.
Special Pick Ups
There are four main pick ups in Bugs Bunny Lost in Time:
Normal Carrots
These give Bugs Bunny energy. They are found throughout the game, usually on the ground. Collecting enough carrots might earn a bonus Golden Carrot.
Golden Carrots
These provide access to bonus levels. Each bonus level has a minimum number of Golden Carrots required for access. They are more difficult to find than Normal Carrots and are usually awarded for completing tricky tasks.
Clocks
These allow access to new levels. When enough Clocks have been collected, the player will be allowed access. Collecting Clocks is also key to returning to the present time.
Acme Boxes
Bugs Bunny must break all red Acme Boxes in a level to be awarded an extra Clock. To break an Acme Box, Bugs Bunny must jump on top of it or kick it.
The Ultimate Goal!
The ultimate goal is to return to the present. When Bugs Bunny has collected enough Clocks, the door to present time will open in the Era Selector.
To fully complete the game, you must visit all areas, break every Acme Box, collect all Golden Carrots, and collect all Clocks. Bugs Bunny must also complete all bonus levels and collect all their hidden items to achieve 100% completion.
Inventory
An Inventory Screen is displayed when the Start Button is pressed. This screen shows how many Clocks, Golden Carrots, and Acme Boxes have been collected in each level, and how many are available to collect.
•
The Golden Carrot icon displays the total number of Golden Carrots found and the total number available in the level.
•
The Clock icon displays the total number of Clocks found and the total number available in the level.
•
The ACME Box icon displays the total number of Acme Boxes found and the total number available in the level.
Useful Objects and Weapons
Useful objects may be found throughout the quest. A timer or a limited number of shots may restrict the use of some objects. Once time has expired, Bugs Bunny returns to his normal attributes.
Here is a partial list of items that can be found:
•
Stackable boxes can be used as steps.
•
A Torch to light certain objects.
•
Timed Explosives (TNT sticks or powder barrels) Bugs Bunny can arm or throw.
•
A large Mallet to break objects or squash an enemy.
Special Features
During the game, Bugs Bunny will be visited by Merlin Munroe. Sometimes, Merlin provides hints about movements or hidden locations. He will also give Bugs Bunny magic spells to reach and open