Getting Started
Set up your PlayStation game console according to its Instruction Manual. Ensure the power is OFF before inserting or removing a compact disc. Insert the Psychic Detective™ movie disc labeled #1 into the disc tray (label side up) and close the CD door.
Insert game controllers and turn on the PlayStation game console. The PlayStation™ logo appears. If it doesn't appear after a few moments, turn OFF the player and begin again at step 1. After the opening title screens, a prologue introduces you to Eric Fox. Watch the prologue the first time you play to learn about the characters. After that, you can skip the prologue by pressing START. Control Summary
Game Play
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Select a character to transmit: D-Button ←→, then press ■, ▲, х, or ●
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Select an object to touch/read: D-Button ←→, then press ■, ▲, %, or ●
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Select an action/behavior to perform: D-Button ←→, then press ■, ▲,, or ●
Intermissions
There are three movie discs in Psychic Detective labeled 1, 2, and 3. Insert disc 1 first, then press START. Continue through to the next disc as prompted by the instructions on the game screen.
You initiate each disc by pressing START. After disc 3, you are prompted to reinsert disc 1 for the conclusion of the movie.
Cut! Pausing the Movie
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To pause the movie, press START. Press START again to resume the movie.
From the Pause menu, you can restart the movie at the very beginning or from your set bookmark.
1. To restart the movie at the beginning or at your bookmark, press from the Pause menu.
2. "Do you really want to start over?" From here, press START to return to the movie, or press * to either restart the entire game, or begin the movie at your last set bookmark.
3. After pressing, press START to begin a new movie, or press to return to your bookmark.
Bookmark
From the Pause menu, you can also set a Bookmark. A Bookmark saves your place in the movie—when you like, you can return to that place and start again. You can set one Bookmark at a time.
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To set a Bookmark from the Pause menu, press ■.
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When you set a new Bookmark, the previous Bookmark is replaced.
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When activating your Bookmark, if applicable, you are prompted to insert the proper disc.
After you set a Bookmark, each time you start Psychic Detective you view the following screen:
Bookmark Screen
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Press ► to Start New Movie
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Press ◉ to Start At Bookmark
If "Bookmark Failed" appears, ensure the memory card has available memory and is properly inserted into Memory Card Slot 1. For more information on the memory card, consult your PlayStation game console documentation. Eric's First Case
Psychic Detective is a fresh approach to the evolving form of the interactive movie. In the Case of Black Diamond, you take the role of Eric Fox, who calls himself "The Psychic Flash." You are employed by the mysterious Laina Pozok to discover the truth behind her father's death. You'll find there's more to this case than you realize. Whom can you trust? What is the Black Diamond? What is a psychic collector? And just how deeply can you delve into this mystery before you go stark raving mad?
Eric is a bit of a sleaze and a slacker when you first make his acquaintance, but Laina reveals to him a startling psychic power. With Laina's guidance, Eric begins his journey.
When the story begins, you meet the lovely and enigmatic Laina Pozok. She needs your help, and you, being the chivalrous kinda guy you are, and eyeing the wad of cash and bit of leg she exposes, jump at the chance to help her. Laina shows you how to "transmit," then asks you to psychically snoop around the Pozok mansion during a family gathering. But watch out—in classic film noir tradition, not all is what it seems. Including this dame.
Basic Psychic Sleuthing
Head Hopping
The game screen changes when you enter the Pozok mansion. You are now looking at the world through Eric's eyes.
You'll see Eric's character icon in the border at the top of the game screen, highlighted by a yellow ring. That yellow ring around a character icon indicates that you're currently in that person's head.
You are first introduced to two women standing at the foot of a staircase. Check them out and watch what happens to the game screen—two new character icons appear in the border.
Now comes the interesting part: you're not going to just talk to these people, you're going to sneak into their private lives through a mental back door. As a psychic, you can gather information and view the action in rooms where your body is not, by transmitting through, or jumping into, another character's head.
Your entire point of view changes when you transmit: this is your primary means of gathering the clues you need to solve this mystery.
When a character becomes available for you to transmit through, their circular character icon appears in the left area of the game screen. The character's name appears under the icon.
Usually you must be near a character to transmit through them. However, once you jump into their head, you can travel with them, and head-hop from character to character.
Occasionally you can transmit through a character far away. See Operating the Psychic Collectors on p. 1