GETTING STARTED
Set up your PlayStation®2 computer entertainment system according to the instructions supplied with your system. Check that the system is turned on (the on/standby indicator is green).
Insert the Pro Evolution Soccer™ 2008 disc in the system with the label side facing up. Attach game controllers and other peripherals as appropriate. Follow the on-screen instructions and refer to this manual for information on using the software. Memory Card (8MB) (for PlayStation®2)
To save game settings and progress, insert a memory card (8MB) (for PlayStation®2) into MEMORY CARD slot 1 of your PlayStation®2 system. You can load saved game data from the same memory card or any memory card (8MB) (for PlayStation®2) containing previously saved games.
SAVING DATA
To store and update your Option File and save your progress in competitions, you will need a memory card (8MB) (for PlayStation®2) in MEMORY CARD slot 1. The Option File can only be saved to or loaded from a memory card (8MB) (for PlayStation®2) inserted into MEMORY CARD slot 1 (or MEMORY CARD slot 1-A if using a multitap (for PlayStation®2)).
Competition data is saved to MEMORY CARD slot 1 by default, but you can change the MEMORY CARD slot used to store progress at the Save and Load Screens.
Space Required for Saved Files
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Options File: 1154KB or more
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Master League Data: 803KB or more
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Master League My Team Data: 82KB or more
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League Data: 40KB or more
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World Tour Data: 117KB or more
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Community Data: 194KB or more
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Community League Data: 194KB or more
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Community Cup Data: 194KB or more
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Formation Data: 74KB or more
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Replay Data: 348KB or more
On the main menu screen in each game mode, selecting "Save" will take you to the Save Data Screen. Select where you want to save your data, and then press the button to confirm your selection. Pressing the button at the Save Data Screen will bring up the Delete Saved Data Screen, which you can use to delete any unwanted PES 2008 files.
Using The Help Function
PES 2008 is a massive, feature-packed game, but every effort has been made to make it as accessible as possible. When the SELECT icon appears at the bottom of the screen, you can press that button to call up the Help Menu to view helpful advice at any time.
GAME SETTINGS
Before a match can begin, you need to select your team, your opponents, and tailor various match options to suit your personal preferences. This section illustrates how to start a friendly Exhibition match, but the same principle applies to all competitions.
Player Settings Screen
Use the directional button to highlight a configurable option, and then press the button to select it. Press left or right on the directional button to change settings.
1: Player Settings
Choose whether you want to play as the home or away team, then select from one of four different game modes:
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You control all the action on and off the field.
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You control the players on the field and the AI takes care of substitutions and tactics.
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The AI controls the players on the field and you act as manager.
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For cooperative play, the other player(s) simply choose the same side as you.
2: Cursor Speed Settings
This option sets how frequently the player cursor switches from one player to another:
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Semi-Auto: There are eight speeds to choose from - the fewer blue blocks, the less regular cursor changes will be. The user can also switch manually between players.
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Manual: The user controls the switching of the cursor. When a pass is made, the cursor will automatically switch to the player receiving the pass.
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Semi-Fixed: The cursor will only change when the L1 button is pressed.
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Fixed: The cursor is fixed on one player and cannot be changed.
3: Goalkeeper Cursor
If this option is set to "ON", you can take direct control of your goalkeeper's basic movement while defending by pressing the button and L1 button simultaneously.
4: Cursor Display Settings
Use this option to choose how the player cursor appears during matches. "Default" shows the controller number (1 to 8), "User Name" displays the identity registered in the Option File, and "Player Name" shows the name of the individual under your control.
5: Load All Settings
This option is very useful during matches against regular human opponents. With memory cards (8MB) (for PlayStation 2) containing personal Option Files in MEMORY CARD slots 1 and 2, you can automatically load settings and button configuration data for both players. Team Selection/Select Strip
Team Selection: Pick a team for the upcoming match. If you feel like a challenge, try pressing the button to pick random teams. Select "Load Master League Data" at the Team Selection screen to play with the team you are using in the Master League.
Tip: If you select your