Lemmings 2 box art for Super Famicom
Lemmings 2 screenshot 3 for Super Famicom
Lemmings 2 screenshot 4 for Super Famicom
Lemmings 2 screenshot 5 for Super Famicom
Lemmings 2 title screen for Super Famicom
Lemmings 2 box art for Super Famicom
Lemmings 2 logo for Super Famicom
Super Famicom system logo
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Lemmings 2

Lemmings 2

😊 8.0/10
(Super Famicom - JP, Action & Adventure)
Super Famicom logo
Developed_By:
DMA Design Limited
Published_By:
Psygnosis Limited
Released On:
18 Dec 1991
The sequel to Lemmings has a plot describing how the Lemmings have split into 12 distinct tribes. Each tribe has its own landscape and cultural identity - they include Egyptian, Circus, and Highland. However, Lemming Island is now in danger, and you must complete 10 levels for each tribe in order for them to reunite and reassemble the Talisman from the 12 pieces.
Across the 120 levels, there are over 60 skills, although no more than 10 are in use on each screen. The Classic tribe has the ones from the original and is perhaps the best option for first-time players.
The others range from digging methods such as a scooper (diagonally downwards) and club basher (horizontal), building skills such as a planter (takes time to produce the desired raise to the landscape) and a sand pourer, and various methods of movement including a Pole-Vaulter and a Skater (the only Lemmings who can cross ice). Some of these are only subtly different from others, and their exact uses are unclear, but there are 4 Trainer levels where you can select any combination of skills and experiment.
Unlike the first game, the player is rewarded for saving as many Lemmings as possible, rather than simply passing or failing. The ultimate aim is to save all 60 Lemmings through all levels, thereby earning a Gold Medal for that tribe - Silver and Bronze are also on offer. The player can also go back over levels in the hope of saving more Lems.
Because there are 12 tribes, and the player can switch between them at any point, you have to be stuck on one tribe long enough to be unable to progress. The game saves progress rather than using passwords as in the first game.
UPC-A:
4907940200636 (Japan)
EAN-13:
4907940200889 (Japan)
Nintendo Media PN:
SHVC-L2-JPN (Japan)
Part #:
SHVC-LE (Japan)
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Media Type:
Cartridge
Mouses Supported:
SNES Mouse
Color Depth:
8-bit (256 colors)
Number of Players Supported:
1 Player
Input Devices Required:
Gamepad, Mouse
Miscellaneous Attributes:
Battery Backed RAM
Light Guns / Attachments Supported:
Super Scope
Input Devices Supported/Optional:
Mouse, Light Gun / Attachment
Prices as of 30 Jul 2026
Typical $109.43–$109.43 (last 90 days)
2022202320242025202602040608010012000.511.52VolumeComplete: $109.43Loose: $30.46
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