Starting the Game
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Insert the Tom & Jerry Game Pak as described in your SNES manual. •
Turn the power switch ON.
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When you see the Tom & Jerry title screen, choose a one or two player game and press START to begin the game. Introduction
After seeing the star studded premiere of their new film "Tom & Jerry the Movie", Tom and Jerry are stranded at the theater (they missed their ride because they were, you guessed it, fighting again!). As Jerry (or Tuffy, Jerry's young nephew, if you are playing in the two player mode), your job is to get Jerry from the theater to the safety of his mouse hole without getting bashed by Tom. You'll have to cross a treacherous junkyard, an out of control toystore, and a hair raising household to get Jerry back safe and sound.
Status Area
At the top of the play screen is a status area. Here you can keep track of the following:
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How many cheese bits you've collected. Every 100 cheese bits collected earns you an extra life.
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How many hearts you have. You start with four and every time Jerry or Tuffy gets hit by something they lose one heart. Pick up the larger cheese wedges and you recover one heart.
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How much time you have left. Hurry up! If you run out of time you'll lose a life.
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How many marbles you have. Each time you acquire a green marble pickup you receive ten marbles. You cannot hold more than ninety-nine marbles.
Picking Up Items
To pick up an item, simply move Jerry until he touches the item. The item will then disappear from the playing area.
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CHEESE BITS: Pick up 100 cheese bits and earn an extra life. Cheese Bits you collect in one stage carry over to the next.
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CHEESE WEDGE: Pick up a cheese wedge to recover one heart.
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MARBLE: Each marble pickup is worth ten marbles.
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1 UP: Pick this up for a free life. Your life counter displays a maximum of nine lives but you can actually have more than nine.
Point Tally Screen
At the end of every stage a tally screen will count up points earned. You earn 10 points for each cheese bit collected (in that level only) and 5 points for each unit of time remaining. Your stage score is then added to your existing score for a grand total.
The Levels
There are a total of eleven stages and four boss events in the game. Boss events are one-on-one confrontations with Tom.
The eleven stages are divided into four areas: The Theater, The Junk Yard, The Toy Store and The House. Your goal is to make it to the "pointing hand" exit sign in each stage.
The House - Stage 1: The Kitchen
Well you finally made it home but you're not done yet! Kitchens are usually fun places where you find snacks and treats but this one's a little bit different.
There is a horde of marching morsels out to make you the snack! Also, flames are falling from the sky so move carefully. If you need to get across a gap in the countertop just use one of the handy toaster levers.
The House - Stage 2: The Living Room
The roaches are back in force in this level. Most of the action, in this stage, is up on the shelves. Thanks to the "sprung" springs in the chairs and couch though, the shelves are just a "sproing!" away. Work your way to the right side of the living room and prepare yourself for a dip in the aquarium; it's the only way across the big table.
Boss 4
Well this is it, the final confrontation with Tom. In this section you need to work your way up while inside the walls. Every so often Tom sticks his nose in and tries to grab you with a giant paw.
Hit him 10 times, with your marbles, and he'll drop a key. Use this key to unlock a piece of the toy rocket near by and push the rocket over the edge.
When you unlock all three sections and push them over, they'll stack up to make a complete rocket which you can push into Tom's clutching paw. 3-2-1... BLAST OFF! You win!!!