A Knight's Quest
All hail, dauntless knight Arthur! Years ago you quelled the terrifying phantoms of the Ghoul Realm who hexed the earth, and rescued Princess Guinevere. Since that time you've journeyed far over the world seeking the powerful weapons of White Magic.
But now the kingdom is shrouded under an eerie spell. Sardius, the Emperor of Evil, has snatched Princess Guinevere away to the slimy crypts of the Phantom Zone. The Ghoul Realm has revived, and the Creatures of the Undead haunt the land.
Once again, you must survive the dangerous journey into the depths of the Ghoul Realm. You'll swat at horrid ectoplasms and ghouls whose touch is deadly. Vampires will swirl around your head. Voracious plants will snap at you, hungry for bones to gnaw. The earth will crack, the seas will swell, and the fiends of darkness will engulf you.
Your courage and skill will keep you moving though overwhelming terrors. And on the path, a mighty weapon — Magic — awaits! Buckle on your sword, Arthur. It's time to begin the quest!
Quest 1: The Dead Place
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The Haunted Graveyard — From this forgotten cemetery, zombies arise to attack the living. Only the brave of heart will survive a journey through this cursed land.
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The Forest of Fear — Inside this dark tangle of branches lies the ruins of an ancient castle. Within its walls grows an unearthly plant that feeds on whomever or whatever passes through its domain.
Quest 2: The Rotting Sea
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The Graveyard of Ships — Long ago, this thriving harbor was home to hundreds of sea-faring men. But now the entire port is laid to waste, and only the ghouls remain.
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The Sea of Despair — Between the human world and the Phantom Zone lies the Sea of Despair. Its storm-tossed seas have caused the heartiest of adventurers to go insane.
Quest 3: Vermilion Horror
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Crucible of Flame — Deep within the earth, the flame of evil brightly burns. Its glow forebodes despair and darkness to all who venture here.
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Towers of Molten Steel — The sight of the twin towers strikes terror into the hearts of men. Within these walls, the ghouls of the Phantom Zone practice their darkest evils.
Quest 4: The Ghoul's Stomach
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The Ghoul's Stomach — To enter the frozen lands of the Emperor of Evil, you must first pass through the vile Ghoul's Stomach.
Quest 5: The Deep Chill
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Ice Forest — The blizzards constantly blow in this frozen world of ice and snow. Many have tried to conquer this land; none have yet returned.
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Ice Wall — A wall of sheer ice surrounds the palace of the Emperor of Evil. All attempts to scale the ice have met with doom.
Quest 6: The Castle of the Emperor
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The Castle Entrance — The entrance to the castle holds many traps. Pay close attention or disaster will strike quickly.
Quest 7: Hallway of Ghouls
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The Hallway — A few hundred yards ahead lies the throne room of the Emperor. Only a gauntlet of ghouls stands in your way.
Quest 8: The Throne Room
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The Throne Room — Inside, Sardius awaits! Only the power of Guinevere's enchanted bracelet can destroy the Emperor of Evil.