Torino 2006 is the official game of the XX Winter Olympic Games held in Turin, Italy, and the eight in the line of multi-event IOC licensed titles. The game includes 15 events scattered on 8 disciplines: Alpine Skiing (Downhill, Super G, Giant Slalom and Slalom), Ski Jump (Normal and Large hill), Speed Skating (500m, 1000m and 1500m), Women's Biathlon, Nordic Combined, Bobsled (Womens' 2 and Mens' 4), Luge and Cross Country. All venues were modelled after their real counterparts.
Gameplay requires more reflexes than button-bashing, as players must set direction and timing for events like Alpine Skiing, where crouching gains speed in Downhill and Giant Slalom, and carving the snow for sharper turns in other events. The penalty for missing gates depends on difficulty level, with varying number of misses allowed.
Ski Jump requires balance while descending the hill, jumping at the right time, counteracting wind effects, and landing perfectly. Cross Country and Biathlon involve keeping the best trajectory possible while looking out for straight paths and downhill slopes. Biathlon also includes shooting sessions with steadiness affected by fatigue levels.
Skating disciplines require a strong start and accurate button pressing as skaters make each step. Bobsled and Luge are similar, except for minimal path changes in Bobsled and following on-screen cues to set the direction.
Nordic Combined is a Large hill ski jump setting the start time for Cross Country competitors. Players can compete in all 15 events or create their own competition with up to four competitors.
The challenge goes beyond winning medals, as players aim to unlock additional strips by completing challenges like hitting targets in Biathlon or beating top records on every event. Difficulty level affects events differently, such as CPU-controlled players being faster in Alpine Skiing and wind affecting gameplay in Ski Jump.