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1. Make sure the POWER switch is OFF.
2. Insert the WF ATTITUDE ™ Game Pak as described in your NINTENDO GAME BOY® instruction manual.
3. Turn the POWER switch ON.
When the WATTITUDE ™ title screen appears, press START.
Note
WF ATTITUDE ™ is for 1 player.
Do you have an Attitude?
When it comes to competing against the elite athletes of the World Wrestling Federation, you had better have an attitude! Because these boys don't back down from any challenge. They don't fear any fight.
If you want to challenge the best, you had better bring something extra to the ring. It takes more than all the skills you must master in Training mode. It takes more than knowing powerful special moves and humiliating finishing moves.
It takes more than a willingness to take on the crushing blows of a Challenge or the mad melee known as the Steel Cage Match. You need a certain pride, a certain arrogance, a deep feeling in your guts that you're the best grappler in the ring. You gotta be rude, crude and in the mood to feud—you need an Attitude!
Menus
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Press ↑ or ↓ on the CONTROL PAD to highlight an item.
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Press START or the A BUTTON to confirm/advance.
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Press the B BUTTON to cancel/go back.
Loading: Start Screen
At the title screen, press START and you'll come to the START SCREEN. Press ↑ or ↓ on the CONTROL PAD to highlight your choice, then press the A BUTTON to confirm.
Start Game
Begin a game (see Game Modes for details).
Password
In Challenge mode, enter a password to continue your quest for the big belt. Passwords are granted at certain key points in your career.
To enter a password, press the CONTROL PAD to highlight a character, then press the A BUTTON to enter the character. When your password is complete, press START to confirm it. Highlight END to cancel (to leave the screen without activating the password.)
Training Mode
Learn what it takes to take down the best! See page 13 for details.
Game Options
Set up your game to suit your style.
Difficulty
Choose from Easy, Medium or Hard skill settings.
Music
Choose to play with Music On or Off.
Sound F/X
Choose to play with realistic sound effects On or Off.
Play Mode
Lets you adjust Bouts or Time settings.
Number of Bouts
Choose the number of rounds (1, 3 or 5).
Time Limit
5, 10, 15 minutes.
Controller Configuration
Scroll through 6 pre-set controller configurations.
Here are the default settings:
Biographies
Learn important details about the gifted grapplers who compete in Attitude.
Outside the Ring
When the wrestlers are outside the ring, a wrestler standing on the apron can perform these moves against a wrestler standing on the concrete below the apron.
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Elbow Drop: DOWN + ATTACK
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Elbow Jolt: DOWN + INTERACT (If no wrestlers are on the concrete below, the jolt will simply be a jump down to the concrete.)
Grappling and Tie Up
When walking or standing, press the INTERACT BUTTON + CONTROL PAD (in the direction of the other wrestler) to grapple with the other wrestler in order to try to tie him up. When one player has control of the opponent, this is called the tieup.
The wrestler stays in the tieup position until the INTERACT KEY is released. The longer you stay in the tieup position, the more chances the other wrestler has of breaking the tieup. A player whose wrestler has been tied up can toggle ←/→ on the CONTROL PAD to try to break the tieup.
Once the INTERACT BUTTON is released, you can perform a number of moves by:
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Moving in any direction (without pressing any other button).
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Moving in any direction and pressing the ATTACK BUTTON.
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Moving ←/→ and pressing the INTERACT BUTTON.
Who's in control?
The wrestler who steps backward during grappling indicates that he has control of the tieup. The wrestler will indicate this by moving the foot that is closest to the screen backwards. The opposite indicates that the other wrestler has control in the tieup.
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Irish Whip: INTERACT + ←/→
When a wrestler is fortunate enough to grapple and tie up the other wrestler from behind he has the following two moves available to him:
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Reverse Suplex: ATTACK + ←/→/↑
A wrestler who has been tied up from behind cannot break the tieup with the ←/→ TOGGLE.
Non-Contact Moves
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Run: DOUBLE PRESS ←/→ + HOLD
Bounce Off Ropes
The wrestler will continue running as long as the CONTROL PAD is depressed. When the wrestler gets to the side of the ring he will bounce off the ropes automatically, during which time if the player switches directions the wrestler will continue to run in the new direction.
Shunt Cage
In a cage match