The year was 1983 and a new kind of game had arrived. In Joust, players took on the role of knights on horseback, tasked with defeating giant creatures that had invaded the skies.
In this unique blend of action and adventure, players used their trusty lances to knock enemy birds off their mounts. The goal was simple: survive for as long as possible while avoiding being knocked off your own mount or hit by a bird's attack.
The gameplay was fast-paced and intense, requiring quick reflexes and strategic thinking to outmaneuver the enemy hordes. As players progressed through the levels, they would encounter increasingly difficult birds with unique abilities, making each match a new challenge.