SETTING UP
Set up your PlayStation®2 computer entertainment system according to its instruction manual. Ensure the MAIN POWER switch (on the back of the console) is off.
Attach game controllers and other accessories before switching on the console. It is advised not to insert or remove accessories once the power is on.
Turn the console ON at the MAIN POWER switch and press the /RESET button. When the indicator lights up green, press the button to open the disc tray.
Place the KLONOAT™ 2 LUNATEA'S VEIL disc on the disc tray with the label side facing up. Press the button again to close the disc tray. Finally, press the /RESET button again before commencing play.
PLEASE NOTE
The information in this manual was correct at the time of printing, but minor changes may have been made late in the game's development.
All screenshots for this manual are from the English version of this game. Some screenshots might have been taken from pre-completion screens that differ slightly from those in the finished game.
MEMORY CARDS
Throughout this manual, 'Memory Card' refers to the Memory Card (8MB) (for PlayStation®2) - (product code SCPH-10020 E). Memory Cards (SCPH-1020 E) designed for use with PS one™ format software are not compatible with this game.
To save game settings and progress, insert a Memory Card into MEMORY CARD slot 1 of your PlayStation®2. You can load saved game data from the same Memory Card, or any Memory Card containing previously saved KLONOAT™ 2 LUNATEA'S VEIL data.
Ensure you have at least 370KB of free space on your Memory Card before playing. You can create up to four data files, each with room for up to four game saves. More information on saving your game is available later in this manual.
POPKA MODE
To enter Popka Mode, a second Analog Controller (DUALSHOCK®2) must be connected to controller port 2.
When you press the START button on the second controller, Popka will appear. You or a friend can then perform the Popka Jump by pressing the button (on the second controller) to give Klonoa a boost.
The Popka Jump is useful in various situations, such as preventing Klonoa from falling or helping him cross areas with hazards like moving floors. To make Popka disappear, press the START button again.
GETTING STARTED
TV SETTING
Select your TV's picture frequency: 50Hz or 60Hz. To check compatibility, select TEST. If the picture flickers, your TV is not 60Hz compatible, so choose the 50Hz option.
NEW GAME / CONTINUE SCREEN
Press the START button at the Title Screen to choose between starting a NEW GAME or CONTINUING a previously saved adventure.
NEW GAME
To start a new game, you need to create a new data file. Select YES and then choose a slot. If the chosen slot already has a data file, you must select YES to confirm overwriting it.
NAME INPUT
After choosing a save slot, the Name Input screen will appear. Enter the file name by highlighting each letter and pressing the button.
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Highlight and select DEL or press the button to delete letters.
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When finished, choose OK and then select YES to confirm the name.
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The Options Menu will then be displayed.
PLEASE NOTE!
You cannot create more than one data file with the same name on a single Memory Card. If the chosen name already exists, try another name.
OPTIONS MENU
CONTROLS
You can choose between Type A or Type B button configurations.
SOUND
Select Mono, Stereo, or, if you have a compatible TV, 5.1ch Dolby Digital sound.
ADJUST SCREEN
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Press ↑, ↓, ←, or → directional buttons to adjust the screen position.
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To cancel and restore the original setting at any time, press the button.
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When satisfied with the screen position, press the button to save your adjustments.
After making changes on the Options Menu, highlight and select OK to save them to Memory Card. When "Save Complete" is displayed, press the button to begin your adventure with a Puppet Display. (See the PLAYING THE GAME section for information about Puppet Displays).
CONTINUE
Select this option to load a previously saved game. First, select the data file, then the save you want to load. The World Map will then be displayed.
Dolby Digital 5.1 Channel Mode
In Dolby Digital 5.1 channel mode, audio from the AV MULTI OUT of the PlayStation®2 is disabled. Sound will only come from the DIGITAL OUT (OPTICAL) of the PlayStation®2.
The DIGITAL OUT (OPTICAL) of the PlayStation®2 should be connected to the "digital optical in" of a receiver with Dolby Digital decoding.
This game uses both Dolby Digital and PCM audio. Some receivers switch between formats automatically, while others do not. Refer to your receiver's instruction manual to determine if an "auto-detect" feature needs to be activated.
THE WORLD MAP
When you clear a vision, the World Map will be displayed. On this map, you can journey from point to point. Choose the vision or Boss Point you want to play by standing on it and pressing the button.
You can replay visions and