GETTING STARTED
Set up your PlayStation game console according to its Instruction Manual. Make sure the power is OFF before inserting or removing a compact disc. Insert the R-TYPE A disc and close the Disc Cover. Insert a controller and turn the PlayStation game console ON. Follow on-screen instructions to start a game. •
It is advised that you do not insert or remove peripherals or Memory Cards once the PlayStation game console has been turned ON. •
Also make sure there are enough free blocks available on your Memory Card before beginning a new game.
Console Top View
Console Front View
OPERATING INSTRUCTIONS
When using the Dual Shock™ Analog Controller, it will vibrate during the game where appropriate. This function can be turned ON/OFF from the main OPTION menu or the OPTION menu available when the game is paused. Please refer to User Settings on Page 10.
Dual Shock Analog Controller
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L2 BUTTON: DECREASE SPEED (CHOOSE FROM 4 LEVELS, DEFAULT IS LEVEL 2)
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L1 BUTTON: INCREASE SPEED
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A BUTTON: CANCEL ITEMS (ACTIVATE A-WEAPON)
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DIRECTIONAL BUTTONS: MANEUVER WARSHIP/SELECT ITEMS
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START BUTTON: START GAME/PAUSE
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LEFT STICK/L3 BUTTON: WHEN PRESSED DOWN
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X BUTTON: CONFIRM ITEMS (ATTACH/DETACH FORCE)
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BUTTON: FIRE/HOLD DOWN FOR INCREASED POWER
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RIGHT STICK/R3 BUTTON: WHEN PRESSED DOWN
Controller Notes
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You may have a controller that looks like this. If so please follow the digital instructions outlined above.
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These are the initial settings. You can change the settings by accessing the OPTION menu.
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This game's vibration feature works whether or not the LED on your Dual Shock™ Analog Controller is ON/OFF.
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To reset to the title screen, press the L1, L2, R1, R2, START, and SELECT Buttons simultaneously.
MODES
At the Title Screen, press the START button to view the main menu selections.
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START GAME: Starts the game. We recommend selecting the REGISTER PILOT mode and entering your pilot data before starting the game.
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REGISTER PILOT: Register your pilot name here.
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MEMORY CARD: Access Memory Card menu options.
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OPTION: Adjust various user/game settings.
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WAR RECORD: View various game records.
For more details regarding the sections above please refer to the following pages.
REGISTERING & CHANGING PILOT
NEW GAME
When playing for the first time, select REGISTER PILOT, and enter your pilot name. Up to three pilots can be registered. View your pilot data from the WAR RECORD menu.
In order to save REGISTER PILOT data, a Memory Card with at least one available block is required.
CHANGING PILOT
To change the registered pilot data you want to use, select CHANGE PILOT from the MEMORY CARD menu. Highlight the desired data using the Directional buttons, and confirm your selection by pressing the button.
CONTINUING
When the CONTINUE screen appears, press the button to continue. Pressing the button will countdown the continue timer. When it reaches zero the game is over.
If the Credit count is zero, you cannot continue the game.
FORCE
When you pick up LASER CRYSTALS, the FORCE module will appear on-screen. This module can cause damage to enemies, and absorb enemy attacks - the FORCE module, unlike your craft, is indestructible.
Use the button to attach/detach the FORCE module to/from your Warship. The module can be attached to either the front or back of your Warship enabling different modes of fire.
Each Warship can collect three different types of FORCE modules. These are differentiated by the Blue, Red, and Yellow LASER CRYSTALS. Choosing a FORCE module best suited to a particular situation is one of the most effective tactics for defeating the enemy.
The FORCE module can also be upgraded, in three stages, by collecting more LASER CRYSTALS of the same color.
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FORCE combination firing backwards.
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FORCE combination firing forwards.
WAVE CANNON
Press and hold the button to charge the Wave Cannon's energy. The Wave Cannon's energy level is indicated by the beam gauge at the bottom of the screen.
The longer the button is held down, the more powerful the energy release will be. For an enhanced energy release press and hold the button until the beam gauge flashes red, then let go of the button.
A-WEAPON
The A-Weapon's energy level rises with the amount of enemies you defeat and the amount of enemy fire absorbed by your FORCE module. The A-Weapon's energy gauge is displayed at the bottom left hand side of the screen.
Charging the energy level to its maximum will automatically upgrade the FORCE module and allow the A-Weapon to be activated. Press the button to release the stored energy, causing serious damage to all on-screen enemies.
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The A-Weapon cannot begin charging until you have acquired a FORCE module.