Top View
Front View
Setting Up
Set up your PlayStation® game console according to the instructions in its Instruction Manual. Make sure the power is off before inserting or removing a compact disc. Insert the Tall: Infinity™ disc and close the disc cover. Insert game controllers and turn on the PlayStation® game console. Follow on-screen instructions to start a game. Starting the Game
Press the START button at the title screen. The main menu screen is displayed. There are 3 game modes to play in Tall Infinity.
If you are new to the game, please try the TUTORIAL MODE.
Main Menu
Game Modes
NORMAL GAME
Build a tower and complete all 8 stages.
SCORE ATTACK
Your task is simple: Achieve the highest score possible!
PUZZLE GAME
You must "neutralize" all blocks within a set number of steps. Complicated, but fun!
TUTORIAL
Learn the game rules here.
OPTION
Save and load the game data to your memory card.
Options
AUTO SAVE
Toggle auto saving function On and Off. If you turn this option On, the score and game settings are saved to your memory card when the game is over.
SAVE
Save current score and game settings to your memory card.
LOAD
Load the previously saved score and game setting data.
TOTAL RANK
Check out the high scores for each game mode.
Notes on saving and loading data
•
When you turn the AUTO SAVE option On, the game is saved when it is completed or it is over.
•
If the saved data is available on your memory card, the data is automatically loaded at the start up.
•
In order to save and load the game data, you must insert your memory card to the memory card slot 1.
Game Rules
How to Build Up the Blocks
Variation of Blocks
Neutral Blocks
Neutral blocks are in gray, and are not able to be increased.
Colored Blocks
When connected with another block with same color on the matching sides, the block increases the size of the tower.
Arrow Blocks
You can only roll these blocks to the indicated direction(s).
1. Roll the Block
Move your character onto a block you want to roll, hold the X button and press the directional buttons left or right to roll it. If you want to move the character away from the block, release the X button.
2. Special Roll
You can make the block climb over another block by building up momentum and rolling it forcefully.
3. Making Connections
After matching colors on the sides, release the X button. New blocks will then appear. Block "a" (in the figures below) turns into a neutral block at this time.
Vertical Connection
When you make a vertical connection, 2 new blocks appear below the block you just rolled.
Horizontal Connection
When you make a horizontal connection, 4 new blocks appear below the 2 blocks you just connected.
Game Completion and Game Over
Level completion
You complete a level of a tower only if all 18 blocks are placed on the circumference of the same level. So even if you build up high on one side of the tower, its level may not be considered completed.
Stage Completion
A stage is completed when a set amount of levels are completed.
Game Over
If the borderline reaches the top of the tower the game is over. The game is also over if you come to a situation where you cannot connect any more blocks.
What is the "borderline"?
The borderline moves up gradually after a set amount of time. As the borderline moves up, the tower is shaken with alarming sound effects. The speed of borderline movement depends on your score and number of steps you take.