GETTING STARTED
RESET BUTTON
POWER INDICATOR
POWER BUTTON
CONTROLLER PORT
OPEN BUTTON
DISC COVER
Set up your PlayStation® game console according to the instructions in its Instruction Manual. Make sure the power is off before inserting or removing a compact disc. Insert the YOU DON'T KNOW JACK® disc and close the disc cover. Insert game controllers and turn on the PlayStation® game console. Follow onscreen instructions to start the game. MEMORY CARD
Use a MEMORY CARD to keep track of the High Score Board and questions you've already played. If a MEMORY CARD is present in MEMORY CARD slot 1, then it will automatically be used to save your progress. The game uses 1 MEMORY CARD Block.
Multi Tap
When using the Multi Tap, at least one controller must be connected to the Controller port 1-A or 2-A.
PLAYING YOU DON'T KNOW JACK®
YOU DON'T KNOW JACK® can be played by one, two or three players. When the game begins, listen to the instructions and enter the number of players when asked.
To succeed at YOU DON'T KNOW JACK®, you've got to be smart and you've got to be quick. When you think you know the answer to a question, buzz in pressing one of the left or right shoulder buttons (L1, L2, R1 and R2).
Pay attention to the instructions to find out which buzzers are yours. The first player to buzz in gets first crack at the question. Get it correct, and you win some cash. Get it wrong, and pay the price.
All questions are timed. Buzz in before the timer runs out — no stalling allowed in this game! And if you're far in the lead, Don't Be A Wimp® — if you try to play it safe and don't buzz in, you may find yourself at the mercy of the audience.
YOU DON'T KNOW JACK® has five kinds of questions: multiple-choice, DisOrDat™, Wendithap'n™ , Coinkydink™ and Jack Attack®.
Multiple-choice Questions
All multiple-choice questions are worth $1,000 to $6,000. Easy questions are worth less, tough questions are worth more. Here's an example:
Say the neighborhood boys are playing a variation of Cowboys and Indians. If one of the boys plays the part of Ratso Rizzo, what would be the best name for their game?
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Urban Cowboys and Indians
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Midnight Cowboys and Indians
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Drugstore Cowboys and Indians
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Dallas Cowboys™ and Indians
If you think you know the answer to the question, press your buzzer quickly and take your shot by pressing the Triangle, Square, Circle or X button. If you get the question right, you get the cash. If you get it wrong, you're out some bucks.
Screw Your Neighbor®
Stumped by a multiple-choice question? Don't get mad — just Screw Your Neighbor®! Screw Your Neighbor® forces another player to answer the question. You can Screw Your Neighbor® during any multiple-choice question.
To Screw Your Neighbor®, be the first to buzz in, and then press the SELECT button. Now, pick someone to screw by using the left and right directional buttons, then press your buzzer when the screw is hovering over your victim of choice. It's just that easy! Be sure to pace yourself, though, because you get only one screw per game.
Coinkydink™ Questions
Sometimes two different things can be described by the same word — that's a Coinkydink™. In the Coinkydink™™, a pair of clues will appear onscreen. These two clues are connected by a word or phrase that fits them both.
Buzz in when you see the word or phrase that fits both clues. But don't be fooled — some answers may seem right, but they have to be a perfect fit for both clues to be a complete Coinkydink™™. Here's an example of a Coinkydink™™:
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Clues: "popular '70s carpeting" & "British slang for sex"
You'll be shown seven pairs of clues. Buzz in when each correct linking word or phrase appears and you get $1,000. You lose $1,000 each time you choose an incorrect linking word or phrase.
Remember all of the correct answers because in the Bonus Round you'll be asked what the seven correct answers have in common. Buzz in when you see the phrase that correctly describes the link between the seven answers and you'll get $3,000.
Wendithap'n™ Question
The Wendithap'n™ forces you to think forward and backward in time and put things in their proper place. The host will introduce the question and give you a main point. Then you'll be presented with seven other items.
For each of these items, you have to determine whether it happened Before the main point, After the main point, or if it Never happened at all. For example:
Hey, put on those memory caps because it's time to remember that song "The Twelve Days of Christmas." Hope you're ready because here's your main point:
Now, for each of the following points I want you to tell me whether it comes BEFORE "nine ladies dancing" in "The Twelve Days of Christmas," AFTER the "nine ladies dancing" part or if it NEVER appears