In this fantasy
action-adventure game, players control a hand-picked band of four young, magically blessed
Trolls tasked with saving their homeland from an Evil Overlord who has plunged the world into darkness. To restore light and life to the Troll Islands, players must guide these guardians to battle the elemental forces of Fire, Water, Earth, and Air summoned by the enemy.
The Troll Cottage
The player starts the game in the Troll Cottage. Three of the Trolls sit expectantly on their beds, while the fourth stands impatiently. The mirror at the left of the cottage is the magic entrance to the Troll Islands. Use left and right to make the standing Troll run around inside the cottage. Pressing the "B" button will make the Troll jump. If the Troll jumps into one of the beds, the Troll previously in that bed will leap out. This method allows you to swap control to any of the four Trolls. When you have the Troll you want, run through the magic mirror and you will be transported to one of the Troll Islands. Coloring the Islands
When you first land on an Island, the terrain will appear gray and lifeless, with the Darkness swirling in the background. As your Troll runs over the landscape it will spring into life as color floods over it. This will also give bonus points. Above the landscape will be a series of platforms and ladders, enclosing rectangular windows. The Trolls can color the platforms and ladders by running over them. Use up and down to make the Troll climb ladders. When a complete window frame has been colored, the Darkness will be banished from that window, and a bright colorful background will become visible behind.
Clearing a Level
When the darkness has been banished from all the windows, any remaining Darkness will flee from the island, and the whole background will be visible.
A host of bonuses is thrown into the level, and the player has a short period of time to collect these before the Troll is transported to the next level to be cleared. Swapping Trolls
You can return to the Troll Cottage at any time by pressing the "Select" button. You can then swap control to any Troll by jumping on the beds as before. The Trolls have different hair colors, indicating their varying abilities: •
PINK-HAIRED TROLL: Can jump very high.
•
RED-HAIRED TROLL: Is very fast.
•
GREEN-HAIRED TROLL: Is very strong.
•
BLUE-HAIRED TROLL: Can swim underwater.
For example, to negotiate a particularly high jump it may be helpful to transport back to the Troll Cottage, change to the pink-haired Troll and then run back through the magic mirror to return to the Island. Obstacles and Luck
The Trolls must avoid stationary obstacles like spikes as well as various moving enemies. These include the elements Fire, Earth, Water and Air, as well as a host of others to be discovered. If your Troll is injured in some way, he loses one unit of "LUCK", as indicated by the leaves on a clover. If the Troll loses all his luck, he returns to the Troll Cottage and falls asleep. From then on, he cannot be awoken by jumping on his bed. The Game is over when all four Trolls have fallen asleep. The Islands
There are five islands to be cleared, each consisting of ten levels. These are, in order of play:
Hidden Parties
There are ten "hidden" PARTIES. If you perform a specific task on any level, you will enter a Party on completion of that level.
In the Party, the idea is to collect all the bonuses within a certain time limit. If you succeed, you will be allowed to skip the next level of this current island.
The player will have to experiment to find the hidden tasks. For example, one of them is to color the whole landscape of a level.