Starting the Game
1. Turn OFF the power switch on your Super NES™. Never insert or remove a Game Pak when the power is ON.
2. Insert the Game Pak into the slot on the Super NES™. Press the Game Pak down firmly to lock it in place.
3. Turn ON the power switch.
4. The cinematic introduction begins automatically after the title screen. The intro moves at a set rate, but you can press Y, B, or A to page through more rapidly. At the end of the intro the Main Menu will appear automatically. You can press START anytime during the intro to go straight to the Main Menu.
5. If you want to see a brief demonstration of the first campaign, press X. If you don't press any buttons, the demo will begin automatically. After the first demo, the intro is replayed, followed by a demo of the second campaign, and so on.
6. Press START at any time during the demo to return to the Main Menu.
Quickstart to Desert Strike
•
Use the Control Pad to fly and the buttons to fire.
•
During the game, press START to call up the map.
•
Use the Control Pad to locate targets, supplies, and enemy weapons on the map.
•
Although the chain gun may appear to be hitting an object, make sure you look for the gray explosion and listen for the loud impact noise to be certain you are on target. Misses appear as yellow explosions and make only a small "gunfire" noise. •
Hover over crates, drums, and people to pick them up.
•
Complete the missions in order.
•
Drop off passengers in landing zones to restore armor.
•
Read all the text on the screen.
•
Supplies are sometimes concealed inside targets.
Main Menu Options
•
Y: CAMPAIGN #1 (AIR SUPERIORITY)
•
B: COPILOT (XAVIER THOMAS)
Choose Your Campaign
If this is your first time playing, or if you don't have a password, then you must start with CAMPAIGN #1.
From the Main Menu, press X if you'd like to see the demo, and press START while in the demo to go back to the Main Menu. Press START when you're ready to begin a campaign.
Restoring a Previous Game
•
From the Main Menu, press Y to go to the Campaign Menu.
•
Press Control Pad up/down to select the correct letter.
•
Press Control Pad left/right to move the cursor.
•
Press START to return to the Main Menu.
Choose Your Copilot
•
Press Control Pad down to fly south.
•
Press Control Pad right to fly east.
•
Press Control Pad left to fly west.
•
When you're satisfied with your choice of options, press START to return to the Main Menu.
•
Press START again to begin the game.
Note: Once you change either the button configuration or the control option, the settings remain changed until you change them back or turn off your Super NES™. Resetting the game does not effect Control Options.
Pause / The Map Screen
You will need to refer to the battle map continually throughout each campaign to locate yourself in relation to your targets and objectives. The action pauses when you call up the map screen.
From the Map Screen you can access military data specific to your current campaign, and call up a record of your status for that campaign.
The Battle Map
•
Map Elements: you, radar sites, frigate
•
Press START when flying to pause the game and reveal the map screen.
•
Your Apache is depicted with a white, twirling X. Select objects from the display below the battle map. The object selected blinks on the battle map.
The Selection Display
•
Press Control Pad left/right to select mission targets and other objects on the battle map.
•
In the first three campaigns, your missions are numbered in the selection display beneath the battle map. The missions should be completed in order, though there is nothing to stop you from attempting to go out of order.
•
In the fourth campaign, only the first mission is displayed initially. When you complete the first mission, the second is revealed, and so on.
•
Other important objects on the terrain are listed after the missions.
•
Press B for a description of each object.
Note: In the latter three campaigns fuel and ammo, and a few other special items, are concealed in buildings, dunes, rocks, etc., but do not appear on the map until you destroy the structures surrounding them.
Mission Data Log
You can obtain detailed information about the targets and objectives of a campaign from the Mission Data Log.
•
Press B from the Map Screen or Campaign Status to call up the Mission Data Log.
•
Press Control Pad left/right to toggle through the items.
Notice that every item on the map has a corresponding file in the data log. There you will find a picture of the item, its name, and pertinent information.
•
Armor Points: Armor points are listed for some of the targets. The number represents the amount of damage that target can take before it is destroyed.
•
Power Points: Power points are listed for the enemy's weapons. If you get hit by a Rapier SAM, which packs a 100 point wallop, your armor will lose 100 points. Campaign Status
•
Press A from your Map Screen or your Mission Data Log to call up your Campaign Status.
The status readout gives you an up-to